Baldur’s Gate 3has 11 species to pick from, but modders have taken it upon themselves to add even more from across theDungeons & Dragonsmultiverse. There are more Faerûn picks, as well as species from Eberron, Krynn, Etharis, Malipāla, and Eorzea, finally letting you play as goblins and aasimar, among over 50 others.
Courtesy of Dungeons and Souls, ‘Fantastical Multiverse’ “adds a total of 54 races to the game, from 5th Edition and One D&D”. There are even homebrewFinal Fantasy 14species (thanks,IGN).
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To install the mod, you only need the fan-made 5e Spells add-on. However, Fantastical Multiverse is still a work-in-progress. There are plans to add even more species to that list, such as the following: hobgoblin, kenku, lizardfolk, tabaxi, tortle, owlin, leonin, warforged, loxodon, simic hybrid, ardling, dragon-touched, drakovian, balverine, viera, hrothgar, lalafell, au ra, miqo’te, ascian, leszi, askios, tensen, gnoll, fetching, automaton, azarketi, and vishkanya.
The full list of species added via this mod includes;
This mod has been in the works since November 2021, but it finally launched its full release on September 2. That means it works yet again in the full release as it once had in the early access build, but now with even more species to choose from. Of course, if 54 new species across Dungeons & Dragons, homebrew, and the multiverse don’t tickle your fancy, there’s an entire category dedicated to races on the Nexus Mods page.
You can get overhalls for each of the existing species, such asgithyanki, elf, and human, oryou can become a werewolf via a potionadded through LostSoulsman’s mod. Essentially, it’s a wildshape you can get by stealing a potion fromWithers(or through the tutorial potion chest). If you fall back to zero health, you’ll revert to your base species. It comes with three skills - you can turn into a wolf, transform into a humanoid-like wolf creature, or turn someone else into a werewolf.
Another mod, this time from NellsRelo, addsplayable skeletons. You can either be sturdy or dextrous, and it’s a built-in species rather than a wildshape. Alternatively, there’s the “Playable Ogre” mod from dunHozzie, which is handy if you want to be a giant lumbering tank, and it’s even a species that Dungeons and Souls has said it won’t be adding, so if you’re waiting on its inclusion to that growing list, just grab this instead.
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