Part roguelike, part twin-stick shooter, part tower defence -Endless Dungeonis a chaotic game with lots of mechanics at work. This makes it a rather intimidating title to nail down on your first few playthroughs. You’ll likely find your defences being overwhelmed, your turret placement a bit off, and your ability to dodge enemy attacks… lacking.

Below are some of the most helpful tips that we’ve collected to help you along the way and help you dive further into the dungeon with each new run. Use these to build your perfect strategies, find what works for you, and guide your little Crystal Bot to success.

The character selection screen in Endless Dungeon

Consider The Difficulty

Endless Dungeon is a difficult game. From the very beginning, you’re shown no real mercy - the dungeon is randomised, you might not encounter the weapon types you want for a long time, and your resources can be easily scuppered away buying useless upgrades or rerolling research stations.

This has the unfortunate effect of making it rather difficult to amass a significant amount of resources, mainlyScrap and Cells. This, in turn, will slow down your meta-progression, making the game feel a bit arduous to play.

Zed near a damaged turret in Endless Dungeon

One solution to this is to turn down the difficulty a little. This will make enemies a little weaker and improve your resource economy. Going only one step easier than the default is a significant boost to your power without eliminating the challenge entirely, and might be all you need to go that little bit further with each run in the dungeon.

The game’s difficulty isnot a global option setting- instead, you must set the difficulty manually at thestart of a runon the character selection screen.

The Crystal Bot unlocking a door in Endless Dungeon

If you find yourself struggling with a certain quest or in getting to that next floor, cranking down the difficulty may be all you need.

Split Up

One tactic available to you is to split the party,making your ally wait in the room they’re in. While this is second nature in co-op, it may seem like a risky manoeuvre when playing solo.

Don’t worry; the AI is pretty good at holding its own.Set them up with an offensive turret or two, and they should be able to handle the monsters from one or two spawners without any support from you. Remember,

The merchant’s inventory in Endless Dungeon, showing an acid gun

With certain layouts, especially those whichsplit the map into two distinct paths to your Crystal Bot, this is a very handy way to save time and be more efficient with your turret placement.

Don’t Mine Until You Have A Secondary Slot

This tip is more a warning against making a mistake that can easily cost you a run. It’s a mistake that you’d only ever make once, but we’re putting it here to hopefully save some frustration.

When you find a mining point, you can order the Crystal Bot to go mining forDustand anupgrade. This is a very useful thing to do, and is often the key to success with the long runs that Endless Dungeon necessitates.

The elevator transition screen in Endless Dungeon

The potential pitfall here is made up of two halves:

So what happens if you immediately order your Crystal Bot to go diving for some Dust in a mining spot? You’ll end up with tons of enemies breathing down your neck and likely nowhere to send it other than the floor’s original slot.

Instead,note the location of the mining spot(the mini-map does this for you!) and keep exploring. Once you find either asecondary slot for the Crystal Bot (not all floors have these) or the door to the next area/floor, plan out a route for the bot to follow and send it towards the mining spot.

We found that themining spots were very often in close proximity to a secondary slot or the door to the next area on the floor.

Once the Crystal Bot has finished mining for Dust, it willimmediately start following whichever character you’re controlling. Make sure you’reclose to or on your way towards the bot’s next destinationand order it there. This will simplify the bot’s route and minimise the time that you’re being attacked by enemies.

Don’t Open Every Door… Immediately

Opening doorsis an important part of Endless Dungeon - it’s how you obtain resources and also the only way to explore the ship and progress through the game. Despite this, you’ll want to be cautious about how you explore and which doors you open.

For example,many rooms have multiple doors that you may open. This is an easy way to get a double-helping of resources, but also a unique strategic feature you can take advantage of. A room like this can be used to funnel enemies towards a certain door, thus ensuring that they come into the range of certain turrets placed near that door. Opening the other door would allow those monsters to ignore that door entirely.

Opening doors is also tempting fate. While it’s possible that you’ll get a handy chest or a merchant in the revealed room, it’s also possible that you’ll activate yet anotherenemy spawner. Here are some tips about when to open doors and when to ignore them:

Elemental Isn’t Always Better

It’s very tempting, once you start getting new weapons, to outfit your characters with two elemental weapons each. Even if you’ve planned your route through the game meticulously and picked up elemental weapons to combat certain bosses or annoying enemies, it’s still a good idea to keep ahold of some neutral weapons or not discount them when they turn up later in a run.

While having two elemental weapons for each character can solve any problem (as long as the right elements are picked) on the first two floors,you’ll eventually reach floors that have three, and eventually all types of enemies. Here, you’ll either have effective weapons or ineffective weapons, based on your choices.

Neutral weapons are equally effective against all enemy types and there are some characters/upgrades that buff them specifically. This makes them useful catch-alls, with some weapons being useful from the first floor all the way to the final boss.

Do Your Quests

Apart from upgrading your weapons, the only way to improve your characters' base skills is to give themChips. Each character can equip three chips, but only after completing theirpersonal quests.

This makes it important to keep a character’s quests in mind when planning a dive into the dungeon -pick routes that take you to floors your characters need to visit and make an effort to complete their quests on those floors. The more slots you can open up to upgrade them, the stronger you’ll be, and the further you’ll be able to push into the dungeon.

Related to this, don’t get blinded by the glow of flashy upgrades! Sometimes, the basic upgrades (like defence and health upgrades) will stretch the furthest in terms of usefulness!