Baldur’s Gate 3lets you play many different classes, but some of the best are the ones that focus primarily on magic. Instead of wielding a sword or shooting for the right spot for that sneak attack damage, these classes are main casters, meaning they depend mostly on their spellcasting feature.
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Although there are some classes that havesubclasses focusing on magic, like the Rogue’s Arcane Trickster, for the sake of this list, we’ll be focusing only on the classes that will be considered main casters or perhaps half casters, which could include characters like Paladins and Rangers.
8Ranger
Rangers just cannot catch a break. It’s honestly odd to think of them as spellcasters because although they’re very good when it comes to utility or decent at healing, they won’t stand up to some of the magic that other classes can do. Not to mention that you’ll be spending more time just doing the usual ranger thing of shooting someone with your bow.
The only saving grace is that some of their spells are great, but honestly, until Dungeons & Dragons adds some more spells that enhance arrows for games like Baldur’s Gate 3 to use, it’s probably best you don’t look to Rangers for magical prowess anytime soon.

7Warlock
No offense to Wyll, but Warlocks aren’t exactly who we’d call when it comes to figuring out the power of the arcane. Limited by two spell slots (which do thankfully get restored on short rests), you’re looking at either Eldritch Blasting everything in sight or perhaps going Hexblade and doing damage there.
Once again, this class compliments repetitive action (like the Ranger and their archery), so if you’re looking for a wide array of spells to play with, then Warlock isn’t the one.

6Druid
From here on out, the classes go from decent to good. It’s just determining how good each one is and what still beats what. For Druids, it can be complicated. Unlike Wizards, which can be complex, but you can learn pretty easily, Druids are only for a specific set of players who eitherreally want to Wild Shapeor be any kind of healer that just isn’t a Cleric.
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You’ll mostly want to stick to the Wild Shape feature rather than expecting to mow down things with your spells alone, but this still makes Druid a pretty handy class for anyone to play.
5Sorcerer
Sorcerers are great spellcasters and can be pretty powerful ones, too, if limited by their spell selection. The different subclasses are great, although most players will probably only find Draconic Bloodline and Storm Sorcerer viable, as Wild Magic can be…well, wild and perhaps a little too much if you’re going to be playing for the first time.
Either way, Sorcerers are great at manipulating magic, although you’ll not really be looking to them for any utility spells and will just be limited to being damage dealers only, which doesn’t apply to some of the other classes that can be a lot more versatile.

4Cleric
Although some may think Clerics are just the designated healers, whilethey’re amazing at healing, they’re also incredible damage dealers and even have some utility spells up their sleeves. Sleep,Healing Word,Revivify,Pass Without Trace, and so many more spells accessible to Clerics, which are very useful and great for team cohesion.
Clerics also offer many subclasses, so you can get a lot of variety and unique features with the different domains. Overall, it’s a strong class and incredible when it comes to magical abilities.

3Paladin
So it may seem a little hypocritical to have Paladins so high, especially when they’re only a half-caster. Still, unlike Warlocks, who have too few spell slots, and Rangers, who are really only great for shooting their bows, Paladins have smite spells that help enhance their main action, which is to bring the fury of the divine down on your enemies.
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Paladins are also good at healing and are probably some of the best damage dealers in the game. It’s honestly impressive for a half-caster to be so high, but that’s truly because Paladins are just that good and, on top of all this, have some other great spells available to them like Aid, Blinding Smite, and Elemental Weapon.
2Bard
If there were ever a spellcaster to be the mascot of Dungeons & Dragons, then it would probably be the Bard over the Wizard. Bards are some of the most versatile characters, and no two Bards will really be the same. Do you want to be a Bard that focuses mostly on spells? Then you have a subclass for that. Or maybe you want to focus more on being up close and personal with a sword, then there’s a subclass dedicated to that, too.
Bards have access to a fantastic spell list, great features, and different subclasses that can cater to whatever Bard you can probably think up. They’re great spellcasters who truly epitomize being a jack of all trades.

1Wizard
Ah yes, it may be stereotypical, but truly, the Wizard is the best spellcasting class in the game. On top of having an impressive amount of subclasses from Fifth Edition, the Wizard also has the most versatility with access to the most spells out of any class in the game. Yes, they can be squishy, but trust us, it’s for good reason because you can practically play any kind of Wizard you can really think of.
The variety of different spells makes Wizards feel more like a customizable avatar of magic. The only downside is they cannot access the healing spells other classes do. And yet they don’t need them because with your party members helping you, there’s absolutely nothing to stop a Wizard from unleashing havoc with a Fireball, getting out of a pinch withMisty Step, or being the controller of the field withCounterspell.


