You’ve been rather busy in Act Two ofStray Gods: The Roleplaying Musicaland have just learned that Pan gave Calliope’s destination up to Medusa. Now, Grace will have to not only fend off Athena when she summons her to Olympus to check in, but double back in her search: you’re going back to The Reliquary.

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Apollo or Persephone think Grace may be able to trigger Calliope’s memories from the night she was killed by following in her footsteps, so you head back to The Reliquary to try – but as they say, even the best-laid plans can sometimes go astray.

This guide contains major spoilers for Stray Gods: The Roleplaying Musical.

athena behind her desk with her owl stray gods

Athena And Your Second Trait

When you firstgo back to Grace’s Apartment, you’ll findHermeswaiting for you there, on orders to bring Grace to Athena. Speak to Hermes if you’d like, and then select"Let’s go"when you’re ready for them to bring you to Athena.

However, before you go, Hermes tells you they feelyou’ve changedsince they first met you, and it’s this comment that brings you tochoosing Grace’s secondary trait.

third trait for grace stray gods the roleplaying musical

With so much coming at you in the game’s finale, you’re able tochoose a second traitfrom the remainder that you didn’t choose in Act One when decidingGrace’s nature.

You’ll have seen a bit about what the other traits offer by the dialogue choices you weren’t able to make, so choose a second trait to pair with your original heading into the finale.

grace’s questions for athena stray gods the roleplaying musical

When it comes to theachievements and trophiesfor Stray Gods, though, yourtrait-related achievementseems primarily related to your first-choice trait.

Athena’s Office

After you’ve decided, you’re brought over toAthena’s Office at Olympus, and she wastes no time chastising you, sinceshe knows you went to The Reliquary, and that you brought Freddie.

Choose any of the comments in response to Athena here, and you’ll soon be able toask her about Medusa. If you’re aiming to turn Medusa in, you cantell Athena that Medusa tried to eat you.

the mirror and items at the reliquary stray gods

Doing so unlocks the “Not Taking Any Chances” achievement or trophy.

Don’t mention Medusa trying to eat youat any point, though, if you’re trying tosave Medusa. Your decision on what to tell Athena decides Medusa’s outcome at the end of the game.

grace explaining that calliope was at the mirror in the reliquary as well stray gods the roleplaying musical

Athena reveals thatthe Idols are dying out, and that she’ll do anything to prevent it. You’re then able toask her about Medusa, Pan, or The Reliquarybefore leaving her office by choosing,“I’ll go.”

Check In At Home

Back at Grace’s Apartment,the god you sided with in Act Onewill be present with Freddie, trying to talk to Grace about the discussion with Athena, offeringbackground info on Athenain the process.

They then tell youto head back to The Reliquary, to try to follow Calliope’s footsteps- if Grace experiences something special to Calliope,Grace might trigger Calliope’s memoriesand learn what happened to her that way.

Ask your god the questions on screen to learn what you’ll be doing to try to find a memory, but ultimately, select"Okay, let’s do this,“when you’re ready to go. The God you sided with can’t come with you, but they tell you they’ll be nearby.

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Return To The Reliquary

As soon as you’ve finished conversing with either Apollo or Persephone, you’ll be automatically brought back toThe Reliquary, and you’re given three choices for how to get in:be honestwith Hecate about why you’re there,have Freddie distract Hecatewhile Grace breaks in, orsneak in the back waythat Asterion mentioned earlier.

Regardless of which choice you make, Grace ends up inside The Reliquary, possibly with Freddie in tow if she isn’t busy with Hecate. Before long, you’ll run intoAsterion, who’s alreadybeen alerted to you breaking in.

Your answer here depends on what exactly happens, but either way,Grace ends up alonein The Reliquary without either Freddie or Asterion.

The Mirror And The Furies

Once by herself,Grace has memories of Calliope at The Reliquarywhich guide her toward a display oflegendary items of mython display within.Look at a few thingsfrom the menu presented, and before long, you’ll have the option tolook at the mirror.

When you do, though, three beings appear behind Grace - they’reThe Furies, and themassive knivesthey’re carrying imply they’re not here to talk. Regardless of which dialogue choices you make as Grace, it leads toGrace running from The Furies.

After a bit of fruitless fleeing, youbump into Freddiealso running through the halls. The sudden company doesn’t interrupt them, though, andFreddie is stabbedbefore The Furies wordlessly vanish.

Hecate and either Apollo or Persephone find Grace, andHecate tells you about The Furies- that theydon’t stop pursuing until a debt is paid.

She knows you used the mirror, and mentions The Fates.Choose any dialogue options here, and the scene ends after the god you sided with helps Grace leave The Reliquary.