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Charlie Crawford is one ofBattlefield 2042’sEngineer specialists, holding the frontline with a flurry of lead. Crawford can deploy a stationary minigun that can chew through lightly-armored targets and infantry units alike, perfect for defending objectives in Breakthrough or Conquest.
When you pair Crawford with a rocket launcher, he becomes a potent specialist for defending objectives and potentially a one-man army with the right mindset. This guide will cover how to best use Crawford, covering everything from his minigun gadget to this specialist’s unique gadgets. Get comfortable wielding the Mounted Vulcan, and few specialists will be able to stop you.

Engineer
Specialist Gadget
Mounted Vulcan:A stationary mini-gun that excels against infantry and light vehicles.
Passive
Deep Pockets:Increases the number of rockets carried & deployed by 1 for shoulder-fired launchers.
Crawford is anEngineerspecialist who holds the line with a hailstorm of gunfire. HisMounted Vulcanis a stationary minigun fitted with a bulletproof shield. Any player may control the minigun by interacting with the Mounted Vulcan. This makes Crawford ideal for locking down chokepoints or distracting enemies. And thanks to hisDeep Pocketspassive, he can carry an additional rocket to counter anything his minigun is ill-suited for.

Weapon Proficiency
Engineers are proficient with all LMGs, benefiting from increased accuracy while crouched or prone.
As an Engineer, Crawford has access to plenty of anti-vehicle gadgets. His secondary gadget options consist ofAnti-Tank Mines, C5 Explosives, the EOD Bot, and various rocket launchers—the Recoilless M5, FXM-33 AA Missile, the FGM-148 Javelin, and RPG-7V2. Crawford can also equip Anti-Tank Grenades as his throwable item, an Engineer exclusive. Finally, every Engineer loadout comes pre-equipped with aRepair Toolto fix damaged allied vehicles.

Gadget And Passive
Mounted Vulcan
Crawford will deploy a stationary minigun in front of himself, usable by any character that gets next to the turret. The minigun itself is protected by a frontal shield, although there’s a small gap right above the minigun that enemy players can shoot through. The turret itself will break after sustaining continuous small arms fire or a couple of explosives.
The minigun itself behaves as one would expect.As you continue to hold the fire input, the turret will fire faster and more accurately until you stop shooting.you may fire the minigun for roughly six seconds before it overheats, entering a fairly short cooldown period before it can be fired again. Each shot deals great damage against infantry lightly-armored vehicles. The turret also persists after death, allowing other players to use the Mounted Vulcan should you perish. Crawford may only deploy one turret at a time.
Deep Pockets
Deep Pockets allows Crawford tohold one additional rocket for all rocket launchers.This includes the Recoilless M5, FXM-33 AA Missile, the FGM-148 Javelin, and RPG-7V2. Crawford no longer repairs vehicles faster as of Season 6.