Magic: The Gathering’s crossover sets bring the game to some strange worlds, and Equestria’s up there with the weirdest of them all.My Little Ponywas introduced to Magic in a Hasbro IP crossover charity product for the Extra Life program. WotC released a second wave in ‘Ponies: The Galloping 2,’ as a Secret Lair drop.
Related:Magic: The Gathering — My Little Pony Secret Lair Info
All MLP cards are silver-bordered, and therefore illegal in tournaments or sanctioned events. Still, thanks to the power of Rule Zero in Commander and casual play, these cards will be galloping into play from time to time. Most of them have the types of mechanics you’d expect from an Un-set, but they’re all good fun and aren’t wildly game-breaking.
7Princess Twilight Sparkle
It used to be that this card didn’t actually work, but with the second wave of MLP cards, it’s possible to assemble the whole squad. It’s still a laborious task that essentially ends the game in a draw.
Twilight Sparkle at least provides a lord effect for other Horses and Horse-adjacent creatures while being a 5-color legend to fitall the best onestogether. You shouldn’t hold your breath on too many other Alicorns in the future, or Ponies for that matter, considering Bill the Pony was lumped in with the rest of normal horsedom.

6Nightmare Moon // Princess Luna
It’s a hard sell to want a card that only reaches its true potential at night; most tournament Magic is played during the daytime, after all, not that MLP and tournaments overlap that much. At least Nightmare Moon has friends with Syr Cadian, Knight Owl, and Old-Fashioned Vampire.
‘Outside the game’ is text that doesn’t normally work in Commander, but you’re already playing silver-bordered cards, so there are no rules! With a Scryfall search showing nearly 1,000 cards with moons in their art, there should be no shortage of cards for you (or your friends) to cast.

5Rarity
Rarity cares about the rarity of your cards? What a twist! It’s like the most anti-Pauper card of all time, encouraging you to get the higher-rarity version of every card you can. Core Set 2019 Pelakka Wurm, it’s your time to shine!
Related:Magic: The Gathering — All Card Rarities, Explained
Unfortunately, Rarity is just a middle-of-the-road game piece, if you want to call it that. The cost reduction is fine but nothing special, andthe protection abilityis flimsy. Sorry folks, but colorless toys won’t do anything. Colorless still isn’t a color even in silver-border world.
4Applejack
Applejack comes with extra baggage, literally. You’ll want to channel your inner Santa Clause and come prepared with an assortment of toys for different situations. Some with horns, some with wings, some without either, and a mix of different colors and creature types.
Ignoring the silver-borderedness of it all for a moment, Applejack’s also just a fine Magic card, creating a 2/2 with upside every turn for free. It’s almost like a Huntmaster of the Fells in that regard, if Huntmaster wore a fanny pack full of army men andGodzillatoys.

3Pinkie Pie
Nowit’s a party! Pinkie Pie says put on a happy face and be awarded handsomely. Of course, there’s a fine line between a smile, a smirk, a grimace, and so on, so you’ll have to use your best judgment. The internet is still debating whether Massacre Wurm’s smiling or not, though a bundle of joy like that? How can that not be a smile?
Related:Magic: The Gathering — MTG’s Party Mechanic, Explained
Always having a full party is pretty wild, though, both in college and Equestria. All of your party payoffs are instantly maximized with minimal effort, which should put a smile on your face, too.
2Fluttershy
Don’t let defender fool you, Fluttershy’s here to dish out damage. It pumps up your board or a friend’s if they came prepared with tailed creatures. And would you know it?Arcades, the Strategistdoes, in fact, have a tail.
On top of a sweeping +1/+1 counter effect, Fluttershy can take a key creature out of the equation, so long as you’re able to keep your eyes on it. Subvert your gaze and face the consequences, or put those staring contests with your younger nephew to good use and keep your eyes locked on your opponent’s scariest creature.

1Rainbow Dash
Increasing zero percent by 20 percent still results in zero, right? It’s fine, Wizards, we understand what you mean. Rainbow Dash is not onlycool, it’s actually quite good. You can draw an extra card and produce five mana every turn if you’re able to attack with the right creature often enough.
It’s also the closest to being a real black-border design. Replace coolness with charge counters and ta-da! It’s the one most likely to be Rule zero’d into actual gameplay, since nothing it’s doing is offensive… except suggesting players start off at zero percent coolness. C’mon, we’re all five-percentersat least.

Next:Magic: The Gathering — The Funniest Silver-Border And Acorn Cards

