InStarfield, the only good Terrormorph is a dead Terrormorph found all over the galaxy. These apex predators are the bane of humanity. These aliens are extremely dangerous and are equipped with razor-sharp claws and a face full of mandibles and teeth, making any chance of escape from their jaws bleak. Not to mention, they have powerful psychic abilities, making them deadly at long range, too.

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Terrormorphs are unique alien creatures that do not conform to the many creatures and fauna in the galaxy. You can’t scan them for details, so everything we’ve learned about how to defeat them has been through experimentation.

Where Can Terrormorphs Be Found?

Terrormorphs can be found on any planet or moon in the galaxy, as they are robust creatures that thrive in even the most hazardous environments. But you’ll find anabundance of Terrormorphs onToliman IIof theToliman systeminAlpha Centauri,making it an excellent place to level if you have the firepower and ammo.

To get to Toliman II, select the Alpha Centauri system and scroll down using the d-pad to theToliman system.

Starfield: Terrormorph

you may alsoencounter Terrormorphs on Kreet, a moon you visit inOne Small Step, the first story mission in the game. We learn from reading slates and computer files within theKreetResearch Facilitythat Xenowarfare scientists were experimenting on alien creatures to create the perfect biological weapon.

Terrormorphs are a rare encounter. However, if youjoin the UC Vanguardand plan to complete the UC faction quest line, you will be well acquainted with these grotesque killing machines.

Starfield: Terrormorph on Kreet

You’ll encounter Terrormorphs as early as theGrunt Workmission,the second UC faction quest. However, during this encounter, the odds will be stacked in your favor, being able to program lines of turrets to kill the Terrormorph.

In subsequent missions, such asEyewitness, you’ll get up close and personal with these ferocious aliens and new variants without the help of turrets requiring you to do much of the heavy lifting.

Starfield: Albino Terrormorph

Terrormorph Anomaly

Terrormorph Abilities

Unfortunately, Terrormorphs have few weaknesses to exploit; a stark contrast to their many strengths.

Terrormorphs arecapable of strafing, allowing them to avoid gunfireand close the distance on you. They can alsoburrow into the groundto evade dangerandsneak up behind you, adding to the difficulty of fighting these creatures.

Starfield: Cloaked Terrormorph

They are fast and are capable ofstriking you with powerful melee and ranged attacks. Furthermore, their shrieking canmind-control nearby humansand creatures to rally alongside them, and theirprojectile will stun you out of reloading.

Despite having a ranged attack, we recommend getting tohigh ground, asTerrormorphs can’t climb. Here, you can shoot down from above at them.

Starfield: Terrormorph Anomaly

Do Terrormorphs Have Weak Spots?

There have been claims online that Terrormorphs have weak points on their back; however,this is not the case.

The Terrormorph back features disgusting growths that, in video game logic, make sense to be a weak point. However, players may have been led to believe they have weak points on their backs due to the random critical hit chance.

Starfield: Terrormorph Burrowing into ground

In an experiment, we focused firing on a Terrormorph back, which resulted in a few critical hits. However,we landed significantly more critical hits when firing at the Terrormorph’s head. So we learned that the head is the Terrormorph’s weakness.

What Is The Best Equipment To Fight Terrormorphs?

In general, you’ll want to keep ademolition weapon in reserve for Terrormorphs.Explosivesare the way to go formaximum damage.However, someunique weapons and armorshould be acquired for fighting these alien terrors.

All three ofSentinel’s UC Antixeno spacesuit equipmentcan be picked up during theHostile Intelligence UC faction missionatForward Base 441.

Starfield: Terrormorph Weakspots

X-989 Microgun Exterminator

TheX-989 Microgun deals 30 percent extra damage to aliens, making it a perfect weapon in combination with theextra 30 percent alien damage bonus provided by the unique spacesuit and helmet.

Be careful, though, as the X-989 Microgunwill eat through ammo fast. You can sink a thousand 7.77 in minutes becauseit fires 350 rounds per minute.

Starfield: Sentinel’s UC Antixeno Spacesuit

Investing skill points into theHeavy WeaponsandDemolition skillis a great way to increase your damage to Terrormorphs, provided you use the corresponding weapon.

Increase Your Damage Output With Chems

Fighting Terrormorphs is no easy task, and while taking out one or two Terrormorphs is possible with your general rifles and pistols, you will need a ton of ammo. However, you will need a lot more firepower when fighting against a whole pack while exploring the snowy planet ofToliman II.

If your firepower is simply not cutting it,consider using Chemsto increase your movement speed and damage output; remember that to increase the damage of your ranged weapons, you will need to use chems that increase“Ranged Damage.”

Starfield: X-989 Microgun

Use chems likeInfantry AlphaandPanopticon. Don’t worry if you becomeaddicted to chems, as this is a relatively easy fix and a great trade-off for temporary extra damage or damage resistance.

Starfield: Infantry Alpha