When startingBaldur’s Gate 3, you’ll quickly become acquainted with Zevlor, a former Hellrider commander and the resilient leader of the tiefling refugees. From the outset, he aids in repelling a goblin assault on the druid grove, standing as a bastion of honor and valor.

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Baldur’s Gate 3 - Rows of mindflayer pods full of mindflayers

Yet, in Act 2, rumors from the surviving refugees at Last Light Inn suggest that Zevlor surrendered to the Absolute’s forces. If you’re seeking answers, though, you’ll need to be patient: Zevlor won’t be found with his fellow tiefling prisoners and Wulbren in the Moonrise Prisons—but rather, is trapped under it.

Where Is Zevlor In Moonrise Towers

The exposition for this quest is frustratingly vague—Zevlor froze up during the attack, was captured, andis likely being held somewhere in the Moonrise Towers.

What the quest log doesn’t tell you, however, is that he’s actually in theTadpoling Center far below the Moonrise Towers—an area you’re able to’t access until you’vedefeated Ketheric Thorm for the first timeon the rooftops of Moonrise Towers.

Baldur’s Gate 3 - Zevlor trapped in a mindflayer pod

So, until you’ve had yourfirst showdownwith the final boss of Act 2, don’t bother running around the towers looking for the tiefling commander.

You’ll be able torescue Wulbren and the tiefling prisoners, however, as soon as you get to Moonrise Towers.

Baldur’s Gate 3 - Player operating a neural apparatus for mindflayer pods

After following Ketheric Thorm into the depths of theMindflayer Colonyunder the tower following your fight with him, headnorthto theTadpoling Centre (X:691, Y:14),where you’ll find rows and rows of Mindflayer pods. Zevlor is inone of the eastern row pods(second from the north).

How To Rescue Zevlor In The Moonrise Towers

You’ll be able to release Zevlor from his pod byoperating the Neural Apparatusto the north of the room.

Note that trapped across the room from Zevlor aretwo Flaming Fist soldierswho were guarding Grand Duke Ravengard.

Other than that, however, every other person in the pods has been turned into a Mindflayer—and releasing Zevlor willrelease all of them at the same time, as well as draw the aggression ofevery Intellect Devourerin the vicinity.

If you’re set on rescuing him, choose theReleaseoption on the apparatus, and prepare yourself for a tough fight against Mindflayers and Intellect Devourers.

The Mindflayers haveMagic Resistance, giving themadvantage on saving throwsagainst spells and magical effects. Target them with spells that utilize Attack Rolls instead.

After the fight, Zevlor will admit to you that hegave in to the Absolute’s promisesof power, having lost faith in his ability to protect his people after being exiled from Elturel with them.

Whether youcomfort himorcondemn himfor his lapse in judgment is your choice—regardless, he’ll offer toguide the other survivors safelyout of the Tadpoling Center, taking them off your hands.

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