Not everyStarfieldtrait is for everybody. Heck, you aren’t even required to choose any, let alone all three, during the character creation process. But traits can forge a big part of the fun in role-playing out your space adventure fantasy life, so we’d reckon most folks do fill out the slots.
Related:Starfield: The United Colonies Vs. Freestar Collective - Which Is Better?

You might have filled them out with trepidation, however, and maybe there’s one or more you just can’t stand anymore. Whether it’s the routine payments to your parents, the potential persuasion debuffs if you don’t play your cards right as Empath, or anything we haven’t mentioned, most trait can be nixed. Here’s how.
Alien DNA
Speak with a doctor at any Reliant Medical facility and pay 10,000 credits.
Empath
Freestar Collective Settler
Tell the mayor in Akila City you’re not feeling it anymore.
Either tell him to leave or attack him outright.
Kid Stuff
Tell your parents you’re no longer going to send them money.
Raised Enlightened
Tell an Enlightened priest you no longer wish to be a part of the church.
Raised Universal
Tell a Universal priest you no longer wish to be a part of the church.
Serpent’s Embrace
Speak with Mir’za. Allegedly at the UC Security Office on New Atlantis; we can’t verify just yet.
Spaced
Terra Firma
United Colonies Native
Speak to Administrator Rookes at the MAST building on New Atlantis.
Wanted
Tell a Trackers Alliance member you’ll pay a bounty of 3,000 credits.
Next:Starfield: How To Change Companion Gear And Outfits