It’s no secret thatBaldur’s Gate 3is based on the stories and systems introduced byDungeon’s & Dragons, with many famous characters of that franchise making an appearance to either help you or hinder your progress. As such, many players get inspired by the story told in Baldur’s Gate 3 and wish to create a formal D&D campaign inspired by the video game.

While the systems are similar and the world is the same, making such a translation is not as simple as it may seem. There are a few things you should consider before making the move from the computer to the tabletop.

Baldur’s Gate 3 Nautiloid Ship Being Assaulted By Dragons

8Start The Campaign Before The Nautiloid Ship

There’s a reason most tabletop adventures start in a tavern: a quiet setting is ideal for everyone to get to know each other. Without establishing a certain level of trust among the players, they’d be more prone to backstab one another, either because it’s funny or out of self-preservation.

Once you have them all know each other, it’s as simple as to have them be abducted by the Nautiloid ship. Low level players don’t have enough tools to outrun such an encounter, and once inside they’d be more likely to work together. Now they don’t have to pretend to trust a complete stranger.

Baldur’s Gate 3 Shadowheart As A Child With Viconia Behind

7Use Player’s Backstories

One of the most engaging things in Baldur’s Gate 3 is getting to know your companions, their stories and dreams. And of course, how those stories come to hunt them as you advance in the story. This is honoring the intricate stories players would come up during tabletop games.

If a player’s backstory needs them to stray too far from the main quest, consider changing it or tackling those themes after the Absolute is dealt with.

Minthara and Karlach, two companion options from Baldur’s Gate 3

When moving things into a regular D&D campaign, you should pay close attention to your main characters: the players. Their stories are the most important ones that should play out, or at the very least referenced. Work with your players to include their backgrounds into Baldur’s Gate.

6Use Companion Characters As NPCs

There’s no reason to force the companions of the video game into the main party, since it’ll be crowded already. Your players are the real main characters now, and they should make all the decisions without much external influence.

This doesn’t mean you should outright delete these characters. They can have many supportive roles, act as guides or go on their own separate journeys. This way the players can still meet and interact with them if they wish, and experience their whole quest lines from the Nautiloid to Baldur’s Gate.

Baldur’s Gate 3 Nere’s Illithid Tadpole

5Make The Tadpole Meaningful

No matter how you adapt it, the conflict at the core of the story of Baldur’s Gate 3 is the tadpole. What unites these characters is a shared fate, since if they don’t work together to remove the worm in their brains, they’ll become Mind Flayers.

Yet with this impending doom comes also a promise of power, since consuming more tadpoles unlocks secret abilities. You need to keep this aspect of the story in, possibly adapting what sort of powers the players can unlock depending on the adventure.

The Dark Urge, The Netherbrain, and the Nightsong, from Baldur’s Gate 3

Here are some example powers you could add to the campaign:

4Create Twists Of Your Own

It’s likely that the players in your campaign already played Baldur’s Gate 3, maybe even more than once. While the story of the video game is perfectly fine, you need to do your best to turn it into your own tale. The real identity of the Emperor is a great reveal within the game, for example, but just retreading that plot might be pointless.

The only things you should keep unchanged are the Elder Brain and the involvement of the Dead Three, although their chosen is up to you to keep.

Baldur’s Gate 3 Astarion Romance Cutscene

There are so many things you can change to catch your players off guard, some impossible in the game. Make Minthara recruitable without storming the Grove, or have Balduran’s Dragon be alive and well. While your players are the focus of the story, the world they delve in has to be your own.

3Discourage Players From Metagaming

There are plenty of guides about Baldur’s Gate 3 detailing where to find the best items, weapons and armors. They’re a great help for players struggling with the game, or just for people wanting to use the best gear right away. Once players that delve into these guides enter your campaign, they might be looking for the same items or expect the same traps in your version of Baldur’s Gate.

A great way to set expectations is with the Everburn Blade, the greatsword Commander Zhalk uses during his fight with the Mind Flayer at the end of the tutorial. you’re able to keep the commander, but make him a pure spellcaster without a weapon; even if players defeat him, there’s no special loot to acquire.

Party Runs Out Of Steel Foundry Moments Before Explosion In Baldur’s Gate 3

2Make Baldur’s Gate Bigger

There’s a limit to what you can put in a video game, so the way the titular city is depicted in Baldur’s Gate 3 is impressive, to say the least. But to do the same on a tabletop format would be a disservice to all that place can offer, particularly because you only saw a fraction of what’s on offer there.

There are plenty of detailed maps of how Baldur’s Gate is really supposed to be, and while there’s no need for you to make a one-to-one recreation, they’ll give you a proper sense of scale. you’re able to even have players go to previously unexplored areas, like the noble streets of the Upper City. While retreading the game’s footsteps has its charm, going to where it couldn’t is where the real fun is at.

Player Stands Before Elder Brain Netherbrain In Caustic Brine Cave Baldur’s Gate 3

Among the notable places you should include, are:

1Change The Final Boss

While there are a lot of ways to deal with the final fight at the end of Baldur’s Gate 3, all of them are designed around the fact that it is a video game. Even if you’re planning an exact recreation of the video game, you need to make several alterations to how the final fight plays out.

Depending on the level you wish to end the campaign, you can use the Elder Brain Dragon as a final confrontation, found in the book Fizban’s Treasury of Dragons.

It’ll be strong enough to hold its own, and it’s a nice nod to the main threats in the final fight of Baldur’s Gate 3

Even the core mechanic of summoning allies works only as a game mechanic. You need to have each faction have a more potent moment, to properly pay off all the work the players have done throughout the campaign. And the encounter itself can be way more interesting than the players standing on top of a brain, waiting for a door to open to a DPS check.