Diablo 4has given players access to new powers in Season of Blood. By slaying vampires and collecting new currencies, players can enhance their builds with Vampiric Powers, strong passive effects that can fundamentally change the way a build performs. These effects range from summoning bats to spawning explosive orbs upon dealing overpower damage.

Builds that take advantage of these powers can crush the leveling and endgame experiences of Diablo 4, but learning how to use these powers can prove challenging. This guide will explain how to unlock Vampiric Powers, explain how the Pact system works, and showcase what all 22 Vampiric Powers do in Diablo 4’s Season of Blood.

Diablo 4 Vampiric Powers UI

How To Unlock Vampiric Powers

Vampiric Powers are obtainable toSeason of Blood characters.Characters made in the Eternal Realm will not have access to Vampiric Powers. Once you created a Season of Blood character, you’ll be able to manage your Vampiric Powers through your inventory screen.The “Blood Money” seasonal quest will introduce players to this system and provide some useful upgrade materials for Vampiric Powers.You’ll unlock this quest upon beating the campaign. Players that chose to skip the campaign can start this quest immediately after character creation.

Once you’ve unlocked a Vampiric Power through the seasonal quest, you canaccess your Vampiric Powers through the “Vampiric Powers” tab of your inventory.All of your known Vampiric Powers will be showcased at the bottom of this interface. Hovering over each power will showcase its effect, acquisition method, and Pact drain (explained below).

Diablo 4 Accessing Vampiric Powers UI 1

New powers are unlocked by spending Potent Blood.You’ll find Potent Blood by completing Season of Blood content and opening caches awarded from the Battle Pass.With 25 Potent Blood, select the “Spend Potent Blood” option at the bottom of the UI to manifest new powers.The game will choose three random Vampiric Powers for you to choose between, including powers you already have unlocked. Choosing an unknown power will unlock it for future use on your character, while selecting a known Vampiric Power will increase its level, bumping its stats slightly. It’s essentially thesame progression system as Paragon Glyphs.

Using Vampiric Powers

Now that you have some Vampiric Powers, it’s time to put them to use.Drag any unlocked Vampiric Power into an empty slot to socket the power.You’ll notice that the numbers at the top of the UI will start to change. These symbols and numbers refer to yourPactenergy, a resource that rolls on all armor pieces this season.

You’ll need a Pact value that matches or exceeds the socketed Vampiric Power for it to take effect.For example, if a power requires three Pact skulls, you’ll need a total of three skulls across all armor pieces for that Vampiric Power to trigger in combat. Assuming you have enough Pact energy, the Vampiric Power will activate whenever its listed condition is met—for example, using a Basic Skill or losing a certain percentage of HP. Think of these powers as supercharged Legendary Aspects rather than entirely new powers for your hotbar.

Diablo 4 Accessing Vampiric Powers UI 2

Pacts

Every Vampiric Power in Diablo 4 requires a certain number of Pacts to function.Pacts are found on all armor that drops during Season of the Blood. There are three types of Pacts available:

An armor piece may roll with up to five Pacts at a time, allowing for a total of 25 Pacts per build. You can view an armor piece’s Pact capacity by hovering over it in your inventory.Your character’s total Pact energy is visible in the Vampiric Power menu.There’s no limit to how many types of Pacts can roll on an armor piece.

Diablo 4 Upgrading Vampiric Power

Once you reach higher World Tiers, min-maxing your Pacts is key to getting the most out of the Vampiric Power system. Thankfully, there are deterministic ways of adding and removing Pacts on gear.Occasionally, you’ll earn consumable items that will force an armor piece to add a specific type of Pact.There are also Cleansing Acids you can use to purge an armor piece of all active Pacts, allowing you deliberately add the exact Pacts you need through these consumable items. There’s no limit to how many times you can add or remove Pacts on your armor.

Every Vampiric Power In Season Of Blood

Season of Blood has 22 Vampiric Powers to collect, ranging from small combat buffs to build-enabling effects. These powers are separated into two categories:Minor Powers and Major Powers.Minor Powers require 1-3 Pacts to activate and offer effects that are comparable to Legendary Aspects. Major Powers require 6 Pacts to activate and are far stronger, comparable to Uniques or build-enabling Legendary Aspects. Every Vampiric Power available this season can be found in the expandable tables below.

Cost

Anticipation

Your Ultimate Skills gain 20% Cooldown Reduction. Your Ultimate Skills gain 12% increased damage for each nearby enemy affected by your Damage Over Time effects.

Coven’s Fangs

Your Conjuration, Companion, Minion, and Bat Familiar attacks deal 52% increased damage to Crowd Controlled enemies. Lucky Hit: Your Conjuration, Companion, Minion, and Bat Familiar have up to a 30% chance to inflict Vampiric Curse when hitting enemies.

Domination

You deal 24% increased damage to enemies who are Stunned, Immobilized, Frozen, or Feared. If they’re also Injured and not an Elite, they’re instantly killed.

Feed the Coven

Lucky Hit: Conjuration, Companion, Minion and Bat Familiar attacks have up to a 60% chance to restore 10 Primary Resource to you and increase your Damage by 10% for 4 seconds.

Hectic

For every 5 Basic Skills you cast, one of your active Cooldowns is reduced by 2 seconds.

Hemomancy

Your attacks deal 80% of your Maximum Life as Physical damage to nearby enemies. This can only occur once every 4 seconds. You heal for 1% of your Maximum Life for each enemy damaged this way.

Infection

Hitting enemies with direct damage infects them with Pox. Inflicting Pox 8 times on an enemy expunges their infection, dealing 70% Poison damage.

Jagged Spikes

Thorns have a 10% chance to deal 300% increased damage and Chill enemies for 8%.

Prey on the Weak

Diablo 4 Hemomancy Power

You deal 16% increased damage to Vulnerable enemies. Enemies are Vulnerable while affected by a Vampiric Curse from your other Vampiric Powers.

Rampart

After not moving for 3 seconds, you gain a Barrier for 40% of your Maximum Life for 6 seconds. This effect can occur once every 20 seconds.

Ravenous

Lucky Hit: Up to a 20% chance to increase your Attack Speed by 40% of your Total Movement Speed for 6 seconds.

Resilience

You gain 1% Damage Reduction for each 2% Life you are missing.

Sanguine Brace

When you kill an enemy, Fortify for 6% of your Base Life. While you have more Fortify than half of your Maximum Life, you gain 8% Critical Strike Chance.

Terror

When struck, you have a 14% chance to Fear nearby enemies and Slow them by 80% for 2 seconds. You are guaranteed to Critically Strike enemies who are Feared.

Undying

Casting Skills heals you for 3% Life. Double this bonus while below 50% Life.

Accursed Touch

Lucky Hit: Up to a 44% chance to inflict Vampiric Curse on enemies. Enemies with the Vampiric Curse have a 15% chance to spread it to other surrounding enemies. Accursed Souls deal 200% increased damage.

Bathe In Blood

While Channeling a Skill, you form a pool of blood beneath you. While channeling a skill in a pool, your Channeled Skills deal 40% increased damage and you gain 30% Damage Reduction. A pool can only form once every 8 seconds.

Blood Boil

When your Core Skills Overpower an enemy, you spawn 3 Volatile Blood Drops. Collecting a Volatile Blood Drop causes it to explode, dealing 60% Physical damage around you. Every 20 seconds, your next Skill is guaranteed to Overpower.

Call Familiar

Casting a Mastery, Weapon Mastery, Macabre, Wrath, or Imbuement Skill calls a bat ally to attack nearby enemies, dealing 80% Physical damage with a 30% chance to Stun.

Flowing Veins

You deal 60% increased Damage Over Time to enemies that are moving or affected by a Vampiric Curse.

Metamorphosis

When you Evade you turn into a cloud of bats, becoming Unstoppable for 4 seconds. Enemies along your path take 160% Physical damage and are inflicted with Vampiric Curse.

Moonrise

Hitting an enemy with a Basic Skill grants you 4% Attack Speed for 10 seconds, stacking up to 5 times. Upon reaching maximum stacks, you enter a Vampiric Bloodrage, gaining 160% Basic Skill damage and 15% Movement Speed for 10 seconds.

Diablo 4 Season of Blood Pacts

Diablo 4 Season Of Blood Necromancer