Starfield Has A Fast Travel Problem
Players aren’t best pleased aboutStarfield’s rendition of space requiring a long time to move around in. Turns out that travelling from planet to planet across several lightyears can take a while, even in the most hardened of spaceships, and so more streamlined methods are used to reach your destination without wasting literal days. This was always going to happen with an open worldRPGthat seeks to represent the vastness of space, but it also acts in protest of design tenetsBethesdahas relied on for its entire history....