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We’re taking a look at both Peter and Miles in separateMarvel’s Spider-Man 2guides covering the respective heroes' battle prowess. Everything from unique abilities to recommended techniques and more - and if you’ve clicked this guide, we’ll hazard a guess you’re here for Peter in particular.
The original Spider-Man is alittleslower, alittletankier, but still plenty fast in the final telling. His attacks hit harder, but his recovery’s a bit wobbly after the big strikes.

Two Trees, One Hero
Peter’s skill tree splits right down the center, butone of the two main branches is locked for a considerable chunk of the game.This is spoiler stuff - it’s why the game notes early on that you’ll need to progress the story to get certain abilities. We’ll focus our attention first on the tree Peter has all game long.
Spider Rushis a big part of what makes Peter tick early on.Peter races forward a few meters, striking foes ahead and on both sides with his mechanical spider legs. Put plainly, this move is afantasticcrowd-clearer. you’re able to invest inSpider Shockto keep the punishment going with electric bolts that jet off and not just damage many foes, but keeps them knocked off-guard for several seconds.

Although theskill tree that Peter shares with Milesincludes numerous faster-paced abilities (as well as highly useful travel abilities), Peter’s unique fare stresses these legged, but somewhat slow, strikes. Ergo, you should use that raw power to Peter’s advantage, dominating fights as Spider-Man througha consistent forward pushpeppered with all the inevitable dodges and parries you’ll need.
The Other Peter
Once you’ve unlocked theSymbioteside of Peter’s skill tree, things will kick into high gear.You’ll still favor brute force somewhat more than you would with Miles, but now Peter’s Spider-Man has everything he’ll need to back it all up.Symbiote Strikedoesn’t just launch Peter forward like Spider Rush; he scoops them up like ice cream on his path of destruction, throwing them up high.Combo thiswith some good old-fashioned aerial juggling, and many ordinary enemies will be dead.
Bad guys annoyingly far away?Symbiote Yankdoes what’s on the tin - you’ll pull them straight to Peter. Build uponSymbiote Punchwhen you can, too, because once it’s been upgraded,even the heaviest enemies will get knocked down.
This last advice is fair game for both Spider-Men, butif you find an attack you especially enjoy, focus on upgrading itsooner rather than later. The game doesn’t have dozens of main combat abilities, perhaps, but itdoesoffer equally satisfying upticks in damage, technique, and overall presentation as you power up your various power-ups.