The dust has finally settled onDisney Lorcana’sThe First Chapter. We’ve discovered the world of Lorcana, met the glimmers, and mastered the six inks. Now it’s time for Rise of the Floodborn, Lorcana’s second set, to shake up what we thought we knew, and delve into the backstory of Lorcana’s most mysterious characters, the Floodborn.

Rise of the Floodborn launches on November 17. Take a look at every card currently revealed for the set, and see what decks you’ll be building when the Floodborn start flooding in.

Little John, Loyal Friend by Cristian Romero

Updated Jun 29, 2025:And just like that, Ravensburger has revealed the rest of Rise of the Floodborn. From Ratigan to Little John, Pete to Pacha, Rise of the Floodborn is mostly offering more of what made The First Chapter so good, which is hardly a bad thing.

Latest Reveals – July 04, 2025

With only a few days until Rise of the Floodborn hits shelves, Ravensburger has revealed the whole set on the official Lorcana app. We haven’t seen the Enchanted rares yet, but there’s lots to get stuck into until then.

Description

Eudora, Accomplished Seamstress

5 Ink – Storyborn Ally – 1/9 – 2 Lore Value – Common

Remove up to 4 damage from chosen character.

Mulan, Free Spirit

3 Ink – Dreamborn Hero Princess – 2/3 – 2 Lore Value – Common

Support(Whenever this character quests, you may add their Strength to another chosen character’s Strength this turn.)

Eudora, Accomplished Seamstress

Nana, Darling Family Pet

2 Ink – Storyborn Ally – 1/3 – 1 Lore Value – Common

Nursemaid:Whenever you play a Floodborn character, you may remove all damage from chosen character.

Hold Still

Piglet, Very Small Animal

3 Ink – Storyborn Ally – 2/4 – 2 Lore Value – Common

Rapunzel, Sunshine

2 Ink – Dreamborn Hero Princess – 1/4 – 1 Lore Value – Common

Magic Hair:Exert — Remove up to 2 damage from chosen character.

Mulan, Free Spirit

Sleepy’s Flute

2 Ink (Not Inkable) – Item – Rare

A Silly Song:Exert — If you played a song this turn, gain 1 lore.

Snow White, Lost In The Forest

2 Ink – Storyborn Hero Princess – 2/3 – 1 Lore Value – Common

I Won’t Hurt You:When you play this character, you may remove up to 2 damage from chosen character.

Nana, Darling Family Pet

Snow White, Well Wisher

6 Ink (Not Inkable) – Floodborn Hero Princess – 3/5 – 2 Lore Value – Legendary

Shift4(You may pay four ink to play this on top of one of your characters named Snow White.)

Piglet, Very Small Animal

Wishes Come True:Whenever this character quests, you may return a character card from your discard to your hand.

The Queen, Regal Monarch

1 Ink – Storyborn Villain Queen – 2/2 – 1 Lore Value – Common

Binding Contract

4 Ink (Not Inkable) – Item – Uncommon

For All Eternity:Exert, Exert one of your characters — Exert chosen character.

Blue Fairy, Rewarding Good Deeds

2 Ink – Storyborn Ally Fairy – 1/1 – 1 Lore Value – Uncommon

Evasive(Only characters with Evasive can challenge this character.)

Rapunzel, Sunshine

Croquet Mallet

1 Ink (Not Inkable) – Item – Common

Hurtling Hedgehog:Banish this item — Chosen character gainsRushthis turn.(They can challenge the turn they’re played.)

Dr. Facilier, Savvy Opportunist

4 Ink – Storyborn Villain Sorcerer – 4/2 – 1 Lore Value – Common

Fairy Godmother, Here To Help

5 Ink – Storyborn Ally Fairy – 3/7 – 2 Lore Value – Uncommon

Fairy Godmother, Mystic Armorer

5 Ink – Floodborn Mentor Fairy – 3/4 – 2 Lore Value – Legendary

Shift2(You may pay two ink to play this on top of one of your characters named Fairy Godmother.)

Sleepy’s Flute

Forget The Coach, Here’s A Sword:Whenever this character quests, your characters gainChallenger+3 and “Whenever this character is banished in a challenge, return this card to your hand” this turn.(They get +3 Strength while challenging.)

Fairy Godmother, Pure Heart

3 Ink – Storyborn Ally Fairy – 3/4 – 1 Lore Value – Common

Just Leave It To Me:Whenever you play a character named Cinderella, you may exert chosen character.

Snow White, Lost In The Forest

Heihei, Persistent Presence

2 Ink – Dreamborn Ally – 2/1 – 1 Lore Value – Uncommon

He’s Back!:When this character is banished in a challenge, return this card to your hand.

Snow White, Well Wisher

Pinocchio, On The Run

5 Ink (Not Inkable) – Floodborn Hero – 3/3 – 2 Lore Value – Uncommon

Shift3(You may pay three ink to play this on top of one of your characters named Pinocchio.)

Listen To Your Conscience:When you play this character, you may return chosen character or item with cost 3 or less to their player’s hand.

Pinocchio, Talkative Puppet

2 Ink (Not Inkable) – Storyborn Hero – 1/1 – 1 Lore Value – Uncommon

Telling Lies:When you play this character, you may exert chosen opposing character.

Yzma, Scary Beyond All Reason

6 Ink – Floodborn Villain Sorcerer – 4/4 – 2 Lore Value – Super Rare

Shift4(You may pay four ink to play this on top of one of your characters named Yzma.)

Cruel Irony:When you play this character, shuffle another chosen character card into their player’s deck. That player draws 2 cards.

Arthur, Trained Swordsman

4 Ink – Dreamborn Hero – 4/3 – 2 Lore Value – Common

Dr. Facilier, Fortune Teller

7 Ink – 4/4 – Storyborn Villain Sorcerer – 3 Lore Value – Super Rare

You’re In My World:Whenever this character quests, chosen opposing character can’t quest during their next turn.

Gaston, Scheming Suitor

2 Ink – Storyborn Villain – 1/3 – 1 Lore Value – Common

Yes, I’m Intimidating:While one or more opponents have no chards in their hands, this character gets +3 Strength.

Little John, Loyal Friend

5 Ink – Storyborn Ally – 6/6 – 2 Lore Value – Rare

Pain, Underworld Imp

2 Ink – Storyborn Ally – 1/4 – 1 Lore Value – Uncommon

Coming, Your Most Lugubriousness:While this character has five Strength or more, he gets +2 Lore Value.

Pete, Bad Guy

5 Ink – Storyborn Villain – 3/4 – 2 Lore Value – Rare

Ward(Opponents can’t choose this character except to challenge.)

Take That!:Whenever you play an action, this character gets +2 Strength this turn.

Who’s Next?:While this character has seven Strength or more, he gets +2 Lore Value.

Ratigan, Criminal Mastermind

4 Ink – Dreamborn Villain – 4/1 – 2 Lore Value – Common

Tiana, True Princess

5 Ink – Storyborn Hero Princess – 5/3 – 3 Lore Value – Uncommon

Felicia, Always Hungry

1 Ink – Dreamborn Ally – 3/1 – 0 Lore Value – Common

Reckless(This character can’t quest and must challenge each turn if able.)

Lady Tremaine, Imperious Queen

6 Ink (Not Inkable) – Floodborn Villain Queen – 3/4 – 2 Lore Value – Super Rare

Shift4(You may pay four ink to play this on top of one of your characters named Lady Tremaine.)

Power To Rule At Last:When you play this character, each opponent chooses and banishes one of their characters.

Lady Tremaine, Overbearing Matriarch

2 Ink (Not Inkable) – Storyborn Villain – 2/2 – 1 Lore Value – Common

Not For You:When you play this character, each opponent with more lore than you loses 1 lore.

Namaari, Nemesis

4 Ink (Not Inkable) – Storyborn Villain Princess – 3/3 – 1 Lore Value – Super Rare

This Shouldn’t Take Long:Exert, Banish this character — Banish chosen character.

Your Characters withEvasiveget +1 Strength.

Queen of Hearts, Sensing Weakness

5 Ink – Floodborn Villain Queen – 4/3 – 1 Lore Value – Uncommon

Shift2(You may pay two ink to play this on top of one of your characters named Queen of Hearts.)

Let The Game Begin:Whenever one or more characters challenges another character, you may draw a card.

The Most Diabolical Scheme

3 Ink (Not Inkable) – Action Song – Uncommon

(A character with cost 3 or more can Exert to sing this song for free.)

Banish chosen Villain of your to banish chosen character.

Tuk Tuk, Wrecking Ball

4 Ink (Not Inkable) – Storyborn Ally – 4/5 – 0 Lore Value – Rare

Chosen damaged character gets +3 Strength this turn.

Alice, Growing Girl

3 Ink – Dreamborn Hero – 1/4 – 1 Lore Value – Legendary

Good Advice:Your other characters gainSupport.(Whenever they quest, you may add their Strength to another chosen character’s Strength this turn.)

What Did I Do?:While this character has ten Strength or more, she gets +4 Lore Value.

Caterpillar, Calm and Collected

3 Ink – Dreamborn – 1/3 – 3 Lore Value – Uncommon

Duke Weaselton, Small-Time Crook

2 Ink – Storyborn – 1/2 – 2 Lore Value – Common

Falling Down The Rabbit Hole

4 Ink (Not Inkable) – Action – Rare

Each player chooses one of their characters and puts them into their inkwell facedown and exerted.

James, Role Model

4 Ink (Not Inkable) – Storyborn Mentor – 3/3 – 2 Lore Value – Common

Never, Ever Lose Sight:When this character is banished, you may put this card into your inkwell facedown and exerted.

Jasmine, Heir of Agrabah

1 Ink – Storyborn Hero Princess – 1/2 – 1 Lore Value – Common

I’m A Fast Learner:When you play this character, remove up to 1 damage from chosen character of yours.

Launch

3 Ink (Not Inkable) – Item – Uncommon

Banish chosen item of yours to deal 5 damage to chosen character.

Maurice’s Workshop

3 Ink (Not Inkable) – Item – Rare

Looking For This?:Whenever you play another item, you may pay one ink to draw a card.

Nick Wilde, Wily Fox

4 Ink – Storyborn Ally – 2/4 – 2 Lore Value – Uncommon

It’s Called A Hustle:When you play this character, you may return an item card named Pawpsicle from your discard to your hand.

Noi, Orphaned Thief

2 Ink – Storyborn Ally – 1/2 – 2 Lore Value – Rare

Hide And Seek:While you have an item in play, this character gainsResist+1 andWard.(Damage dealt to this character is reduced by 1. Opponents can’t choose this character except to challenge.)

Pawpsicle

1 Ink – Item – Common

Jumbo Pop:When you play this item, you may draw a card.

That’s Redwood:Banish this item — Remove up to 2 damage from chosen character.

Rabbit, Reluctant Host

5 Ink – Storyborn Ally – 4/6 – 2 Lore Value – Common

Sardine Can

4 Ink – Item – Uncommon

Flight Cabin:Your exerted characters gainWard.(Opponents can’t choose them except to challenge.)

The Nokk, Water Spirit

4 Ink – Storyborn – 4/3 – 1 Lore Value – Common

Winnie the Pooh, Having A Think

3 Ink – Storyborn Hero – 2/3 – 2 Lore Value – Rare

Hunny Pot:Whenever this character quests, you may put a card from your hand into your inkwell facedown.

Beast, Forbidding Recluse

4 Ink – Dreamborn Hero Prince – 3/4 – 1 Lore Value – Common

You’re Not Welcome Here:When you play this character, you may deal 1 damage to chosen character.

Beast, Selfless Protector

6 Ink – Storyborn Hero Prince – 2/8 – 1 Lore Value – Super Rare

Shield Another:Whenever one of your other characters would be dealt damage, put that many damage counters on this character instead.

Beast, Tragic Hero

5 Ink – Floodborn Hero Prince – 3/5 – 2 Lore Value – Legendary

Shift3(You may pay three ink to play this on top of one of your characters named Beast.)

It’s Better This Way:At the start of your turn, if this character has no damage, draw a card. Otherwise, he gets +4 Strength this turn.

Benja, Guardian of the Dragon Gem

3 Ink – Storyborn Mentor King – 2/3 – 2 Lore Value – Common

We Have A Choice:When you play this character, you may banish chosen item.

Hercules, Divine Hero

6 Ink – Floodborn Hero Prince Deity – 6/3 – 2 Lore Value – Rare

Shift4(You may pay four ink to play this on top of one of your characters named Hercules.)

Resist+2(Damage to this character is reduced by 2.)

Kronk, Junior Chipmonk

5 Ink – Storyborn Ally – 4/5 – 2 Lore Value – Rare

Resist+1(Damage dealt to this character is reduced by 1.)

Scout Leader:During your turn, whenever this character banishes another character in a challenge, you may deal 2 damage to chosen character.

Charge!

2 Ink – Action – Common

Chosen character gainsChallenger+2 andResist+2 this turn.(They get +2 Strength while challenging. Damage deal to them is reduced by 2.)

Last Cannon

Arm Yourself:1 ink, Banish this item — Chosen character gainsChallenger+3 this turn.(They get +3 Strength while challenging.)

Lawrence, Jealous Manservant

3 Ink – Storyborn Ally – 0/4 – 2 Lore Value – Uncommon

Payback:While this character has no damage, he gets +4 Strength.

Magic Broom, Industrial Model

3 Ink – Dreamborn Broom – 2/3 – 1 Lore Value – Common

Make It Shine:When you play this character, chosen character gainsResist+1 until the start of your next turn.(Damage dealt to them is reduced by 1.)

Namaari, Morning Mist

4 Ink (Not Inkable) – Storyborn Villain Princess – 2/4 – 1 Lore Value – Legendary

Bodyguard(This character may enter play exerted. An opposing character who challenges one of your characters must choose one with Bodyguard if able.)

Blades:This character can challenge ready characters.

Pacha, Village Leader

6 Ink – Storyborn Hero – 4/8 – 2 Lore Value – Uncommon

Tiana, Diligent Waitress

1 Ink – Storyborn Hero Princess – 1/3 – 1 Lore Value – Common

Amber

Here is every Amber card in Rise of the Floodborn. The ink is focused on playing lots of characters and finding ways to reward yourself for it, and nothing says that better than pulling together as many of the Seven Dwarves as possible for a highly synergistic deck.

Bashful, Hopeful Romantic

4 Ink – Storyborn Ally Seven Dwarfs – 2/5 – 3 Lore Value – Uncommon

Oh Gosh!:This character can’t quest unless you have another Seven Dwarfs character in play.

Cinderella, Ballroom Sensation

1 Ink – Hero Storyborn Princess – 1/2 – 2 Lore Value – Rare

Singer3(This character counts as cost 3 to sing songs.)

Christopher Robin

6 Ink – Dreamborn Hero – 2/6 – 2 Lore Value – Rare

We’ll Always Be Together:Whenever you ready this character, if you have 2 or more other characters in play, gain 2 lore.

Cobra Bubbles, Just A Social Worker

7 Ink – Storyborn Ally – 5/9 – 2 Lore Value – Rare

Doc, Leader of the Seven Dwarfs

3 Ink – Storyborn Ally Seven Dwarfs – 2/3 – 2 Lore Value – Uncommon

Shared and Share Alike:Whenever this character quests, you pay 1 ⬡ less for the next character you play this turn.

Dopey, Always Playful

3 Ink – Storyborn Ally Seven Dwarfs – 2/2 – 1 Lore Value – Uncommon

Odd One Out:When this character is banished, your other Seven Dwarfs characters get +2 Strength until the start of your next turn.

Dragon Gem

Bring Back To Life:Exert, pay three ink — Return a character card withSupportfrom your discard to your hand.

Grand Duke, Advisor to the King

2 Ink – Storyborn Ally – 2/2 – 1 Lore Value – Rare

Yes, Your Majesty:Your Prince, Princess, King, and Queen characters get +1 Strength.

Grumpy, Bad-Tempered

4 Ink – Storyborn Ally Seven Dwarfs – 3/4 – 1 Lore Value – Common

There’s Trouble A-Brewin’Your Other Seven Dwarfs Characters get +1 Strength

Happy, Good-Natured

5 Ink – Storyborn Ally Seven Dwarfs – 3/5 – 2 Lore Value – Common

Support(Whenever this character quests, you may add their Strength to another chosen character’s ※ this turn.)

Banish chosen character who was challenged this turn.

Mickey Mouse, Friendly Face

6 Ink – Storyborn Hero – 1/6 – 3 Lore Value – Super Rare

Glad You’re Here!:Whenever this character quests, you pay three ink less for the next character you play this turn.

Mufasa, Betrayed Leader

5 Ink – Storyborn Mentor King – 3/3 – 2 Lore Value – Legendary

The Sun Will Set:When this character is banished, you may reveal the top card of your deck. If it’s a character card, you may play that character for free and they enter play exerted. Otherwise, put it on the top of your deck.

Mulan, Reflecting

4 Ink – Floodborn Hero Princess – 3/3 – 2 Lore Value – Rare

Shift2(You may pay two ink to play this on top of one of your characters named Mulan.)

Honor To The Ancestors:Whenever this character quests, you may reveal the top card of your deck. If it’s a song card, you may play it for free. Otherwise, put it on the top of your deck.

Painting The Roses Red

2 Ink – Action Song – Common

(A character with cost 2 or more can exert to sing this song for free.)

Up to 2 chosen characters get -1 Strength this turn. Draw a card.

Rapunzel, Gifted Artist

5 Ink – Floodborn Hero Princess – 0/6 – 2 Lore Value – Rarity TBD

Shift3(You may pay three ink to play this on top of one of your characters named Rapunzel.)

Let Your Power Shine:Whenever you remove 1 or more damage from one of your characters, you may draw a card.

Sleepy, Nodding Off

2 Ink – Storyborn Ally Seven Dwarfs – 2/3 – 2 Lore Value – Common

Yawn!:This character enters play exerted

Sneezy, Very Allergic

2 Ink – Storyborn Ally Seven Dwarfs – 1/4 – 1 Lore Value – Common

Ah-Choo!:Whenever you play this character or another Seven Dwarfs character, you may give chosen character -1 Strength this turn.

Snow White, Unexpected Houseguest

2 Ink (Not Inkable) – Storyborn Hero Princess – 1/2 – 1 Lore Value – Uncommon

How Do You Do?:You pay one less Ink to play Seven Dwarfs characters.

The Queen, Commanding Presence

5 Ink – Floodborn Villain Queen – 4/3 – 2 Lore Value – Super Rare

Shift2(You may pay two ink to play this on top of one of your characters named The Queen.)

World’s Greatest Criminal Mind

3 Ink – Action Song – Rare

Banish chosen character with 5 Strength or more.

Zero to Hero

2 Ink (Not Inkable) – Action Song – Common

Count the number of characters you have in play. You pay that amount of ink less for the next character you play this turn.

Amethyst

Amethyst is one of Lorcana’s two control-focused inks, along with Emerald. Purple is more focused on lore and improving your own board state, and has sub-themes in Rise of the Floodborn of bouncing things back to your hand, or sticking it out and improving your characters the more damage they take.

Arthur, Wizard’s Apprentice

3 Ink (Not Inkable) – Dreamborn Hero Sorcerer – 1/3 – 1 Lore Value – Super Rare

Student:Whenever this character quests, you may return another chosen character of yours to your hand to gain 2 lore.

Chip The Teacup, Gentle Soul

1 Ink – Storyborn Ally – 2/2 – 1 Lore Value – Common

Elsa, Gloves Off

4 Ink – Storyborn Hero Queen Sorcerer – 3/4 – 1 Lore Value – Common

Challenger+3(While challenging, this character gets +3 Strength.)

Gruesome and Grim

3 Ink (Not Inkable) – Action Song – Rare

(A song with cost 3 or more can Exert to sing this song for free.)

Play a character with cost 4 or less for free. They gainRush.At the end of the turn, banish them.(They can challenge the turn they’re played.)

I’m Stuck!

1 Ink – Action – Common

Chosen exerted character can’t ready at the start of their next turn.

Jiminy Cricket, Pinocchio’s Conscience

2 Ink – Storyborn Mentor – 1/2 – 1 Lore Value – Common

That Still, Small Voice:When you play this character, if you have a character named Pinocchio in play, you may draw a card.

Kuzco, Wanted Llama

2 Ink – Storyborn King – 1/2 – 1 Lore Value – Common

OK, Where Am I?: When this character is banished, you may draw a card.

Legend of the Sword in the Stone

(A character with cost 2 or more can Exert to sing this song for free.)

Chosen character gainsChallenger+3 this turn.(They get +3 ※ while challenging.)

Madam Mim, Fox

3 Ink – Storyborn Villain Sorcerer – 4/3 – 1 Lore Value – Rare

Chasing The Rabbit:Whenever you play this character, banish her or return another character of yours to your hand.

Madam Mim, Purple Dragon

7 Ink – Storyborn Villain Sorcerer Dragon – 5/7 – 4 Lore Value – Legendary

I Win, I Win!:When you play this character, banish her or return another 2 chosen characters of yours to your hand.

Madam Mim, Snake

2 Ink – Storyborn Villain Sorcerer – 3/3 – 1 Lore Value – Uncommon

Just You Wait:When you play this character, banish her or return another chosen character of yours to your hand.

Merlin, Crab

3 Ink – Storyborn Mentor Sorcerer – 3/3 – 1 Lore Value – Common

Ready Or Not!:When you play this character and when he leaves play, chosen character gainsChallenger+3 this turn.(They get +3 strength while challenging.)

Merlin, Goat

4 Ink – Storyborn Mentor Sorcerer – 4/3 – 1 Lore Value – Common

Here I Come!:When you play this character and when he leaves play, you gain 1 lore.

Merlin, Rabbit

4 Ink (Not Inkable) – Storyborn Mentor Sorcerer – 2/3 – 1 Lore Value – Rare

Hoppity Hip!:Whenever you play this character and when he leaves play, you may draw a card.

Merlin, Shapeshifter

4 Ink – Storyborn Mentor Sorcerer – 1/5 – 1 Lore Value – Rare

Battle of Wits:Whenever one of your other characters is returned to your hand from play, this character gets +1 Lore Value this turn.

Merlin, Squirrel

2 Ink – Storyborn Mentor Sorcerer – 2/1 – 1 Lore Value – Common

Look Before You Leap:Whenever you play this character and whenever he leaves play, look at the top card of your deck. Put it on either the top or bottom of your deck.

Perplexing Signposts

To Wonderland:Banish this item — Return chosen character of yours to your hand.

Peter Pan’s Shadow, Not Sewn On

4 Ink (Not Inkable) – Storyborn Ally – 2/3 – 2 Lore Value – Super Rare

Rush(This character can challenge the turn they’re played.)

Tiptoe:Your other characters withRushgainEvasive.

Pinocchio, Star Attraction

2 Ink – Storyborn Hero – 1/1 – 3 Lore Value – Rare

Knowledge:Exert, pay one ink – Gain 1 lore.

Winnie The Pooh, Hunny Wizard

5 Ink – Dreamborn Hero Sorcerer – 5/5 – 2 Lore Value – Common

Yzma, Without Beauty Sleep

3 Ink – Storyborn Villain Sorcerer – 3/4 – 1 Lore Value – Uncommon

Emerald

Emerald is the ink focused on dissuading your opponents from challenging your characters. There’s a heavy draw and discard theme here, with lots of ways to improve your hand while destroying your opponents'.

Beast, Relentless

Six Ink – Storyborn Hero Prince – 4/5 – 2 Lore Value – Legendary

Second Wind:Whenever an opposing character is damaged, you may ready this character.

Belle, Bookworm

3 Ink (Not Inkable) – Storyborn Hero Princess – 2/4 – 1 Lore Value – Uncommon

Use Your Imagination:While an opponent has no cards in hand, this character gets +2 Lore value.

Belle, Hidden Archer

5 Ink (Not Inkable) – Floodborn Hero Princess – 3/3 – 3 Lore Value – Legendary

Shift3(You may pay three ink to play this on top of one of your characters named Belle.)

Thorny Arrows:Whenever this character is challenged, the challenging character’s player discards all cards in their hand.

Bibbidi Bobbidi Boo

Return chosen characters of yours to your hand to play another character with the same cost or less or free.

Bounce

2 Ink (Not Inkable) – Action – Uncommon

Return chosen character of your to your hand to return another chosen character to their player’s hand.

Bucky, Squirrel Squeak Tutor

2 Ink – Storyborn Ally – 1/1 – 1 Lore Value – Uncommon

Squeak:Whenever you play a Floodborn character, each opponent chooses and discards a card.

2 Ink – Storyborn – 1 Lore Value – Uncommon

Cheshire Cat, From the Shadows

8 Ink – Floodborn – 5/6 – 2 Lore Value – Super Rare

Shift5(You may pay five ink to play this on top of one of your characters named Cheshire Cat)

Wicked Smile:Exert, Banish chosen damaged character.

Daisy Duck, Secret Agent

4 Ink – Dreamborn Ally – 2/3 – 2 Lore Value – Uncommon

Thwart:Whenever this character quests, each opponent chooses and discards a card.

Donald Duck, Perfect Gentleman

4 Ink – Floodborn Ally – 2/5 – 2 Lore Value – Uncommon

Shift3(You may pay three ink to play this on top of one of your characters name Donald Duck.)

Allow Me:At the start of your turn, each player may draw a card.

Donald Duck, Sleepwalker

3 Ink – Storyborn – 0/5 – 1 Lore Value – Common

Startled Awake: Whenever you play an action, this character gets +2 Strength this turn.

Enchantress, Unexpected Judge

2 Ink – Dreamborn Sorcerer – 1/1 – 2 Lore Value – Common

True Appearance:While being challenged, this character gains +2 Strength.

Flynn Rider, Confident Vagabond

1 Ink – Storyborn Hero Prince – 1/3 – 1 Lore Value – Common

Flynn Rider, His Own Biggest Fan

4 Ink (Not Inkable) – Floodborn Hero Prince – 4 Lore Value – Rare

Shift2(You may pay two ink to play this on top of one of your characters named Flynn Rider.)

Evasive(You may pay two ink to play this on top of one of your characters named Mulan.)

One Last, Big ScoreThis character gets -1 lore for each card in your opponent’s hands

Each opponent chooses and discards a card. Draw a card.

Chosen character gets +1 Strength this turn. Draw a card.

Lucifer, Cunning Cat

5 Ink (Not Inkable) – Storyborn Ally – 2/2 – 2 Lore Value – Rare

Mouse Catcher:When you play this character, each opponent chooses and discards either 2 cards or 1 action card.

Pack Tactics

4 Ink – Action – Rare

Gain 1 lore for each damage character opponents have in play.

Panic, Underworld Imp

3 Ink (Not Inkable) – Storyborn Ally – 2/3 – 2 Lore Value – Common

I Can Handle It:When you play this character, chosen character gets +2 Strength this turn. If the chosen character is named Pain, he gets +4 Strength instead.

Prince John, Greediest Of All

3 Ink (Not Inkable) – Dreamborn Villain Prince – 1/2 – 2 Lore Value – Rare

I Sentence You:Whenever your opponent discards 1 or more cards, you may draw a card for each card discarded.

Ratigan’s Marvelous Trap

Snap! Boom! Twang!:Banish this item – Each opponent loses 2 lore.

Ray, Easygoing Firefly

5 Ink – Storyborn Ally –3/3 – 3 Lore Value –Common

Banish chosen damaged character.

The Queen, Disguised Beggar

3 Ink – Storyborn Villain Queen – 2/3 – Super Rare

The Perfect Disguise: Extert, Choose and discard a character card – gain lore equal to the lore on the character that was discarded.

Queen Of Hearts, Quick-Tempered

2 Ink (Not Inkable) – Dreamborn Villain Queen – 1/2 – 2 Lore Value – Common

Royal Rage:When you play this character, deal 1 damage to chosen damaged opposing character.

Virana, Fang Chief

5 Ink – Storyborn Villain Queen – 2 Lore Value – Common

Ruby

Ruby is sticking to its guns in Rise of the Floodborn, with lots of ways to rush in, gain and remove lore, and challenge characters with plenty of Evasive and Rush.

Baloo, Fun-Loving Bear

3 Ink – Storyborn Ally – 4/3 – 1 Lore Value – Common

Boun, Precocious Entrepreneur

2 Ink – Storyborn Ally – 2/3 – 1 Lore Value – Common

Card Soldiers, Full Deck

5 Ink – Storyborn Ally – 5/5 – 2 Lore Value – Uncommon

Dinner Bell

4 Ink (Not Inkable) – Item – Rare

You Know What Happens:Exert, pay two ink – Draw cards equal to the damage on chosen character of yours, then banish them.

Donald Duck, Not Again!

5 Ink – Dreamborn Hero – 1/5 – 1 Lore Value – Legendary

Phooey!:This character gets +1 Lore Value for each 1 damage on him.

Fidget, Ratigan’s Henchman

3 Ink – Dreamborn Ally – 3/2 – 1 Lore Value – Common

Go The Distance

Ready chosen damaged character of yours. They can’t quest for the rest of this turn. Draw a card.

Honest John, Not That Honest

3 Ink (Not Inkable) – Storyborn Villain –2/3 – 1 Lore Value – Rare

Easy Street:Whenever you play a Floodborn character, each opponent loses 1 lore.

Lumiere, Real Hothead

7 Ink – Dreamborn Ally – 7/7 – 2 Lore Value

Minnie Mouse, Stylish Surfer

3 Ink – Dreamborn Hero – 1/3 – 2 Lore Value – Uncommon

Minnie Mouse, Wide-Eyed Diver

4 Ink – Floodborn Hero – 2/3 – 1 Lore Value – Rare

Shift2(You may pay two ink to play this on top of one of your characters named Minnie Mouse.)

Undersea Adventure:When you play a second action in a turn, this character gets +2 Lore Value this turn.

Minnie Mouse, Zipping Around

2 Ink – Storyborn Hero – 3/2 – 1 Lore Value – Common

Mother Gothel, Withered and Wicked

2 Ink – Storyborn Villain – 3/4 – 1 Lore Value – Uncommon

What Have You Done?:This Character enters play with 3 damage.

Mulan, Soldier In Training

4 Ink (Not Inkable) – Storyborn Hero Princess – 4/3 – 1 Lore Value – Common

Queen of Hearts, Impulsive Ruler

2 Ink – Storyborn Villain Queen – 2/2 – 1 Lore Value – Uncommon

Rush(This character can challenge the turn they’re played.)

Ratigan, Very Large Mouse

5 Ink (Not Inkable) – Storyborn Villain – 3/3 – 2 Lore Value – Rare

This is My Kingdom:When you play this character, exert chosen opposing character with 3 Strength or less. Choose one of your characters and ready them. They can’t quest for the rest of this turn.

Raya, Headstrong

3 Ink – Storyborn Hero Princess – 2/3 – 1 Lore Value – Common

Note to Self, Don’t Die:During your turn, whenever this character banishes another character in a challenge, you may ready this character. She can’t quest for the rest of this turn.

Raya, Leader of Heart

6 Ink – Floodborn Hero Princess – 5/3 – 2 Lore Value – Super Rare

Shift4(You may pay four ink to play this on top of one of your characters named Raya.)

Champion of Kumandra:Whenever this character challenges a damaged character, she takes no damage from the challenge.

Raya, Warrior of Kumandra

4 Ink – Storyborn Hero Princess – 5/3 – 1 Lore Value – Uncommon

Scar, Vicious Cheater

7 Ink (Not Inkable) – Storyborn Villain – 6/5 – 2 Lore Value – Legendary

Daddy Isn’t Here To Save You:During your turn, whenever this character banishes another character in a challenge, you may ready this character. He can’t quest for the rest of this turn.

Shere Khan, Menacing Predator

3 Ink – Storyborn Villain – 3/3 – 1 Lore Value – Rare

Don’t Insult My Intelligence: Whenever one of your characters challenges another character, gain 1 lore.

Teeth and Ambitions

2 Ink – Action Song – Rare

Deal 2 damage to chosen character of yours to deal 2 damage to another chosen character.

Tigger, One Of A Kind

3 Ink – Dreamborn Tigger – 3/3 – 1 Lore Value – Common

Whenever you play an action, this character gets +2 Strength this turn.

Sword In The Stone

1 Ink (Not Inkable) – Item – Uncommon

Exert, two ink — A chosen character gains +1 Strength this turn for each 1 damage on them.

You Can Fly!

2 Ink – Action Song – Uncommon

Chosen character gainsEvasiveuntil the start of your next turn.(Only characters with Evasive can challenge them.)

Sapphire

Items, Resist, and Support are the aim for Sapphire in Rise of the Floodborn. It’s serving as a combat support ink this time around, with ways to buff and nerf Strength, or giving you better lore values if your characters get beefy enough.

Basil, Great Mouse Detective

6 Ink – Floodborn Hero Detective – 3/4 – 3 Lore Value – Super Rare

Shift5(You may pay five ink to play this on top of one of your characters named Basil.)

There’s Always A Chance:If you usedShiftto play this character, you may draw 2 cards when he enters play.

Basil, Of Baker Street

2 Ink – Dreamborn Hero Detective – 2/2 – 1 Lore Value – Common

Basil, Perceptive Investigator

4 Ink – Storyborn Hero Detective – 3/4 – 2 Lore Value – Common

Cogsworth, Grandfather Clock

5 Ink – Floodborn Ally – 2/5 – 2 Lore Value – Super Rare

Shift3(You may pay three ink to play this on top of your characters named Cogsworth.)

Unwind:Your other characters gainResist+1(Damage dealt to them is reduced by 1.)

Cogsworth, Talking Clock

2 Ink – Storyborn Ally – 2/3 – 1 Lore Value – Uncommon

Wait A Minute:Your characters withRecklessgain “Exert – Gain 1 lore.”

Cruella De Vil, Fashionable Cruiser

2 Ink – Dreamborn Villain – 3/2 – 1 Lore Value – Common

Go, Go! –During your turn, this character gainsEvasive(They can challenge characters with Evasive.)

Cruella De Vil, Perfectly Wretched

5 Ink – Floodborn Villain – 4/3 – 2 Lore Value – Uncommon

Shift3(You may pay 3 ink to play this on top of one of your characters named Cruella De Vil)

Oh, No You Don’t:Whenever this character quests, chosen opposing character gets -2 Strength this turn.

Fang Crossbow

3 Ink – Item – Uncommon

Careful Aim:Exert, two ink – Chosen character gets -2 strength this turn.

Four Dozen Eggs

4 Ink – Action Song – Rarity TBD

(A character with cost 4 or more can Exert to sing this song for free.)

Your characters gainResist+2 until the start of your next turn.(Damage dealt to them is reduced by 2.)

Gaston, Intellectual Powerhouse

6 Ink (Not Inkable) – Floodborn Villain – 4/4 – 3 Lore Value – Rare

Shift4(You may pay four ink to play this on top of one of your characters named Gaston.)

Developed Brain:When you play this character, look at the top 3 cards of your deck. You may put one into your hand. Put the rest on the bottom of your deck in any order.

Grand Pabbie, The Oldest And The Wisest

7 Ink (Not Inkable) – Storyborn Mentor – 3/6 – 3 Lore Value – Super Rare

Ancient Knowledge:Every time you remove at least one damage from one of your characters, gain two Lore.

Gumbo Pot

2 Ink – Item – Common

The Best I’ve Ever Tasted:Exert — Remove 1 damage each from up to 2 chosen characters.

Hiram Flaversham, Toymaker

4 Ink – Storyborn Inventor – 1/6 – 1 Lore Value – Rare

Artificer:When you play this character and whenever he quests, you may banish one of your items to draw 2 cards.

Judy Hopps, Optimistic Officer

3 Ink – Storyborn Hero – 2/3 – 2 Lore Value – Uncommon

Don’t Call Me Cute:When you play this character, you may banish chosen item. Its player draws a card.

Mrs. Judson, Housekeeper

4 Ink (Not Inkable) – Storyborn Ally – 1/5 – 2 Lore Value – Rare

Tidy Up:Whenever you play a Floodborn character, you may put the top card of your deck into your inkwell facedown and exerted.

Each opponent reveals their hand. Draw a card.

Owl, Logical Lecturer

Prince Charming, Heir to the Throne

4 Ink – Dreamborn Hero Prince – 3/3 – 3 Lore Value – Rare

Sisu, Divine Water Dragon

4 Ink (Not Inkable) – Storyborn Hero Deity Dragon – 2/4 – 2 Lore Value – Legendary

I Trust You:Whenever this character quests, look at the top 2 cards of your deck. You may put one into your hand. Put the rest on the bottom of your deck in any order.

Steel

Steel sees a whole new keyword added to its repertoire, with Resist. Resist reduces how much damage a character takes, meaning cards like Tiana, Celebrating Princess and Cinderella, Stouthearted simply can’t be removed by characters with two or fewer Strength. It also makes them completely safe from cards like Grab Your Swords, which could be enough to make Resist a huge part of the upcoming metagame.

Steel is doing what it did in The First Chapter, with lots of big characters ready to make an impact, or just be tough to get rid of while you chip away at your opponents' characters.

Chief Bogo, Respected Officer

4 Ink (Not Inkable)– Dreamborn – 2/4 – 2 Lore Value – Rare

Insubordination!:Whenever you play a Floodborn character, deal 1 damage to each opposing character.

Cinderella, Knight In Training

2 Ink – Dreamborn Hero Princess Knight – 2/2 – 1 Lore Value – Rarity TBC

Have Courage:When you play this character, you may draw a card, then choose and discard a card.

Cinderella, Stouthearted

7 Ink – Floodborn Hero Princess Knight – 5/5 – 3 Lore Value – Super Rare

Shift5(You may pay five ink to play this on top of one of your characters named Cinderella.)

Resist+2(Damage dealt to this character is reduced by 2.)

The Singing Sword:Whenever you play a song, this character may challenge ready characters this turn.

Donald Duck, Deep-Sea Diver

5 Ink – Dreamborn Hero – 6/5 – 1 Lore Value – Common

Eli La Bouff, Big Daddy

4 Ink – Storyborn Mentor – 2/5 – 2 Lore Value – Uncommon

Goofy, Knight For A Day

9 Ink – Dreamborn Hero Knight – 10/10 – 4 Lore Value – Rare

The Huntsman, Reluctant Enforcer

2 Ink – Storyborn Ally – 1/1 – 2 Lore Value – Rare

Change of Heart:Whenever this character quests, you may draw a card, then choose and discard a card.

Jafar, Dreadnought

4 Ink – Floodborn Villain Sorcerer – 3/4 – 1 Lore Value – Uncommon

Shift2 (You may pay 2 ⬡ to play this on top of one of your characters named Jafar.)

Now Where Were We?:During your turn, whenever this character banishes another character in a challenge, you may draw a card.

Jafar, Royal Vizier

2 Ink – Storyborn Villain Sorcerer – 3/2 – 1 Lore Value – Common

I Don’t Trust Him, Sire:During your turn, this character gainsEvasive.(They can challenge characters with Evasive.)

Let The Storm Rage On

3 Ink (Not Inkable) – Action Song – Common

(A character with cost 3 or more can exert to sing this song for free.)

Deal 2 damage to chosen character. Draw a card.

Li Shang, Archery Instructor

5 Ink – Storyborn Hero – 3/6 – 2 Lore Value – Uncommon

Archery Lesson:Whenever this character quests, your characters gainEvasivethis turn.(They can challenge characters with Evasive.)

Mouse Armor

2 Ink (Not Inkable) – Item – Uncommon

Protection:Exert – Chosen character gainsResist+1 until the start of your next turn.(Damage dealt to them is reduced by 1.)

Chosen character can challenge ready characters this turn.

Prince Naveen, Penniless Royal

3 Ink – Storyborn Prince – 4/3 – 1 Lore Value – Common

Robin Hood, Capable Fighter

2 Ink (Not Inkable) – Dreamborn Hero – 1/3 – 1 Lore Value – Uncommon

Strength Of A Raging Fire

Deal damage to chosen character equal to the number of characters you have in play.

Tiana, Celebrating Princess

4 Ink (Not Inkable) – Dreamborn Hero Princess – 1/4 – 2 Lore Value – Super Rare

What You Give Is What You Get:While this character is exerted and you have no cards in your hand, opponents can’t play actions.

The Queen Of Hearts, Capricious Monarch

7 Ink – Storyborn Villain Queen – 5/6 – 1 Lore Value – Rare

Off With Their Heads!: Wheneveran opposing character is banished, you may ready this character.

Weight Set

3 Ink – Item – Rare

Training:Whenever you play a character with four Strength or less, you may pay one ink to draw a card.