Starfieldmay not be your typical looter shooter, as it’s more concerned with telling a compelling story in a vast world than having you slaughter the same enemies over and over again just for the chance for a slightly more powerful pistol to drop from their body. That doesn’t mean there aren’t any who try and get the strongest gear they can though, and many people are starting to get pretty sick of Starfield’s “laughable” loot drops.

To prove that the game’s loot drops are pitiful, one Starfield fan went above and beyond and did a bit of research of their own. First posted on the Starfield subreddit (thanksGamesRadar), a user called Endecc recently went about killing the same Level 98 Elite Pirate a total of 100 times to document exactly what items drop and how good they are.

In case you’re unaware, Elite enemies in Starfield are guaranteed to drop Elite level items upon death, but these items come with a range of modifiers that improve the effectiveness of the weapon or armor in some way. These modifiers are completely random, and you can even get items with several modifiers on them at the same time if you’re lucky enough. However, Endecc has found out that there seems to be an extremely slim chance of actually getting an item with three modifiers on it, and even then they seem to be pretty awful.

From the results of Endecc’s kiling spree (which you’re able to find here), we can see that the overwhelming majority of drops are just Rare, which comes with a single modifier attached. Only a dismal 10 percent of the total drops were of Legendary quality, which is pretty dire considering Endecc killed 100 Level 98 Elite enemies. However, it gets even worse when you see fans complaining about the melee drops feeling “totally unscaled”.

Others are complaining about the majority of melee drops being Ripshanks, a pretty rubbish dagger that isn’t made any better by the Space Adept modifier that comes with most of them. The general consensus appears to be that it’s much easier to just buy certain weapons that you want rather than wait for them to drop from enemies, as Endecc says that the majority of what will drop will be “most likely” junk.

Of course, there’s always the possibility that Endecc kicked a few black cats and walked under some ladders before they sat down to plan out their experiment, but 100 drops is a pretty good sample to go off. So, if you’re currently sat there grinding for a certain weapon or piece of armor, just know that you’re probably going to be there for quite a while.

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