Super Mario Bros. Wonder’s developers have confirmed that the game wasn’t inspired by and has nothing to do with Illumination’sSuper Mario Bros. Movie.
It’s been a pretty massive year for Super Mario, not just as a series, but when it comes to the actual character himself.Not only did he swap voice actors in the gaming space after having the same one for more than three decades, but his and every other Mario character’s personalities were focused on more than ever before in the Super Mario Bros. Movie earlier this year.

With the Super Mario Bros. Movie putting so much focus on its characters, including their designs, expressions, and animations, it wasn’t hard to imagine that Nintendo might have taken inspiration from the movie and gone for the same approach for Super Mario Bros. Wonder, which notably puts a lot more effort into how the game and its characters look.
Despite that theory making a lot of sense, that apparently wasn’t the case at all.Nintendo recently published a lengthy developer diary with some of the team that worked on Super Mario Bros. Wonder, and one of the topics that’s discussed during it is whether or not the Mario movie had any impact on Wonder’s development.
In response to that question, Wonder’s art director Masanobu Sato simply said that the game and the movie have nothing to do with one another and that it’s just a coincidence. Most of the team working on Super Mario Bros. Wonder reportedly “didn’t hear anything” about what was in the film during development, with only a few members knowing anything about it.
Sato said, “We’re often asked about the film’s influence on the game, but we didn’t hear anything about the film’s content during development. I think Tezuka-san and Kondo-san were the only members here who knew the details”. Sato goes on to say that the change is mostly related to the fact that Wonder is the first 2D Mario game to use 3D models, and that’s why the game looks so much more expressive and colourful this time around.
Although Sato was quick to confirm that Wonder has nothing to do with the movie, producer Takashi Tezuka said that, even though the team didn’t know when the movie was going to be released, they were aware that it would lead to new gamers wanting to try out a Mario title. This caused the team to be “conscious of creating a game that wouldn’t disappoint them”, which is another reason why the visuals have been reformed so much.
Next:I Hit Infinite Rank In Marvel Snap With Terrible Cards And So Can You