Summary
With any collectible card game comes a whole host of unique mechanics and fun cards to collect.Disney Lorcanadelivers a similar experience but with an emphasis on story. Lorcana features characters from almost every popular Disney series, fromLilo & Stitchto Sleeping Beauty.
There are so many cards that you can hope to pull and some of them are worth quite a few big bucks for their in-game viability and overall aesthetic. The most expensive ones are the 12 cards that feature alternate artwork in each set and are classified as having an Enchanted rarity status. The odds of pulling one of them is one out of 96 packs. They’re rather aesthetically pleasing with a reflective foil and unique borderless artwork, thus making them the most sought-after rarity cards.

Updated June 27, 2025 by Marissa Fiore:As new sets are launched for Disney’s Lorcana, the landscape of most valuable cards, enchanted or otherwise, changes. This article has been updated to remove and add cards that have fallen or risen in value across all released sets. It has also been updated to conform to current standards.
Prices mentioned here reflect the average market prices listed onTCGPlayer, and are subject to fluctuations as the competitive meta evolves. They may change over time.

10Mickey Mouse, Wayward Sorcerer (Enchanted) - $186.16
Set One, The First Chapter
Broom characters are fairly easy to come by and can be disposed of by your opponent with relative ease, but stacking them up whilst keeping this Mickey card in play is quite an annoying strategy.
You can essentially prevent having your brooms banished if they lose a challenge. This character card’s ink cost is pretty reasonable, and the Willpower is just okay enough for it to be considered a balanced card despite its cheesing potential.

9Aurora, Dreaming Guardian (Enchanted) - $200.87
This card is a protective option to consider in your Sapphire deck. Ward is a strong ability to have on your side, so the fact that you can grant this aid to all your characters is undervalued. Protective Embrace can essentially make your other cards in playimpervious to songsor actions. Plus, it’s beautiful to look at.
Although your exerted characters will still be susceptible to getting challenged, Aurora can defend them from actions with her ability. And, if a current character is threatening the field, you’re able to keep your cards readied so they can’t be challenged and protected, thanks to her Ward ability. Thankfully, it doesn’t cost a lot of ink to play her, and her Strength can pack a punch too.

8Ariel, Sonic Warrior (Enchanted) - $207.81
Set Four, Ursula’s Return
Not only is this Ariel card beautiful, but it’s incredibly powerful as well, especially in a deck with plenty of songs to be sung. While she is able to sing anything with a cost of six or lower, her true power isn’t when she sings at all. If you choose to pay two ink, she can deal damage to opposing characters after a song has been used.
And with the ability to quest for two lore and withstand up to eight damage, she’s a formidable card on her own, even without the backup vocals of other characters. You should definitely consider her if you’re interested in a Steel Song deck.

7Mufasa, Ruler Or Pride Rock (Enchanted) - $210.61
Set Five, Shimmering Skies
The numbers on this card speak for themselves. Mufasa is a high-cost card in terms of getting him onto the field, but his willpower of nine and his gaining you four lore anytime he quests would make a compelling case all on their own. But his two abilities amplify his value.
You will take a bit of an ink hit when he enters play, not only exerting all of your ink but bringing two of the cards back into your hand. The trade for this is that when he does quest for that impressive amount of lore, you can ready everything in your inkwell, letting you take, essentially, two rounds in one go. And being part of the Sapphire suite means that you can easily get that inkwell back up to snuff.

While losing ink from your inkwell may seem like a deficit, the cards are returned to your hand, giving you back some of the options you may have sacrificed in the early game to gain ink.
6Belle, Strange But Special (Enchanted) - $243.44
This is a card you’re better off keeping on hand until you’ve built up an inkwell consisting of 9 cards just so you can avail this card’s ability to generate one more ink and essentially grant you a substantial lead when it comes to lore.
This Belle character card is sort of like a win condition, and the stats it carries are indicative of that since you’d probably need to be well into the end-game in order to be able to accumulate ten ink. Having her in a deck that excels at ramping up your usable ink will make that end-game phase even shorter while making your victory even closer.

5Ursula, Deceiver Of All (Enchanted) - $250.99
Set Three, Into The Inklands
If you’re curious what a world would look like if Ursula had been successful in stealing Ariel’s voice, this is a peek into that reality.This Emerald cardprioritizes singing, and rewards you for using your song cards often. While she doesn’t have the Singer ability, making the library of popular Disney songs less open to her, the cards that she can sing will see a lot of play.
Not only are you able to play the same song for a second time, but it will be returned to the bottom of your deck, meaning that you could find and play it again. And, being able to have up to four copies of the same card means you’re able to pick your favorite songs and ensure Ursula is getting her time in the spotlight.

4Cinderella, Ballroom Sensation (Enchanted) - $252.77
Set Two, Rise Of The Floodborn
While this Cinderella may be less powerful than the cost six and up cards on this list, she’s by no means weak. She’s a wonderful early-game option, especially in a deck that focuses on using song cards. By round two, you can have her sing a cost three song thanks to her Singer ability.
This can put you in a hefty lead as, depending on what your opponent’s opening hand is, they may not even have a character they can bring to the field to deter Cinderella. She also makes for a very low-cost shift option for Cinderella, Stouthearted.

3Tinker Bell, Giant Fairy (Enchanted) - $257.60
A card that rewards you for using aggressive tactics, this Tinker Bell can actually chip away at characters you don’t like on the battlefield, regardless of whether they’re exerted or not with the Puny Pirate! ability right after a successful challenge.
Not only that, but you also get to damage every character card your opponent plays just for putting this one down. you’re able to save some ink if you already have a Tinker Bell card in play, and she’s definitely worth it with her stats and lore-generating potential during the mid-game.

2Stitch, Carefree Surfer (Enchanted) - $269.12
If you’re running out of cards and your opponent keeps relentlessly attacking your exerted characters, then thisStitch cardcan come in rather handy. Not to mention, it allows you to add more cards into your hand if you make use of its Ohana ability. While it doesn’t give you as many cards as some other options, in Amber, card draw is harder to come by.
It’s an end-game card, thanks to its ink cost, and can withstand a couple of challenges for your quests, allowing you to generate some lore. Despite all that, it’s a really strong and viable card for any last-ditch efforts. It also features Pudge, which is worth the hefty price tag alone.
1Elsa, Spirit Of Winter (Enchanted) - $838.27
This Elsa card may not contribute to a low inkwell, but it can definitely change the entire game up during the round it’s played since you can legitimately limit any two characters of your choice by automatically exerting them and not letting them get ready for the next round. You can either prioritize stopping your enemy from gaining lore, or keep those with high strength from challenging your side.
Not only that, this card has a good amount of willpower and lore-generating capability too, since each quest gets you three lore, so it can tank some damage and still help you win the game.