Summary

Sunset is one of the maps inValorant, and it brings a breath of fresh air to the existing map pool. There was a mixed reception from the community when it first released, with some players loving the map, and a few not enjoying how it is structured. Regardless, dueling at the tight angles that it offers can prove to be a lot of fun.

Agent selection can be crucial to solidifying your chances of winning matches in Sunset. Choosing the ones who can adapt well to the map and its offerings can be really beneficial. Below, we list some of the finest agents on this Los Angeles-based map.

An image of Valorant’s Omen agent from the menu.

Updated on May 22, 2025, by Maria Antiporda:This list has been updated to take into account the new agents, map updates, and other changes to the meta.

10Omen

Omen and the ability to make aggressive plays will be game-changing on Sunset. His smokes can cut off vision effectively on different map choke points and angles, and he can even use them to create one-ways in various areas. What makes him stand out from the other Controllers is his Shrouded Step which will allow him to get over Sentinel utility and take space for the team.

A great place to use the Shrouded Step ability is B main. From the entrance, teleport to the corner left of the stairs after a teammate blinds for you. This will allow you to clear front site while avoiding possible Cypher trips blocking the entrance.

Clove from Valorant artwork against a plain background.

You will additionally benefit from the Paranoia Blind of Omen due to the narrow lanes across the different locations on the map, such as A Main. Lastly, the From the Shadows ultimate will enable you to teleport across Sunset, and you’re able to surprise opponents or fake a push.

9Clove

If you’d rather not rely on teammate utility and are a more aggressive type of Controller, Clove is the perfect agent to pick on Sunset. Similar to Omen, their smokes are also sufficient for blocking vision and creating one-ways. The plus side is that they can place smokes down even after dying within a certain range around their corpse.

If you’re teaming up with random players in ranked, it’s often better to use Clove over other Controllers so that you don’t have to rely on the utility and proper timing of your teammates. It’ll take some form of chemistry and trust to really get coordinated plays done well.

An image of Valorant’s Raze agent menu.

What makes Clove even better than other Controllers for Sunset is how they can apply Vulnerability on enemies using Meddle, providing the entry duelists the perfect opportunity to strike hard quickly. With their Not Dead Yet ultimate skill, they can also help in aggressive pushes by being the first contact ahead of the team, knowing that they can resurrect should they be killed.

8Raze

Although Raze is kind of hard to learn and master, she is the Duelist that should be played on Sunset. Using her Satchels, she can quickly follow up any utility and kill enemies that are stunned or blind even though they’re supposedly in a safe spot, such as backsite on B.

Aside from the movement aspect, the Boombot of Raze will be a great part of her utility, and you may place it to clear off potential enemies in close quarters. Moreover, the Paint Shells can be a deadly grenade and fetch you kills in tight pockets like the spot behind the box on the A site. Looking at the Showstopper Ultimate, it will provide you with an opportunity to blast a rocket at opponents, killing one or even more.

An image of Valorant’s Cypher agent menu.

7Cypher

Cypher would be the go-to Sentinel to help control and defend the sites on Sunset in Valorant. With so many angles and choke points to worry about, Cypher’s trips are an essential tool to ensure that the team’s flank is being watched and that the enemy team is unable to simply flood into an area.

Great places to put Cypher’s Trapwires down are Mid Top and Market, if those are being exploited. If someone is holding those choke points, having the trips at site entrances and common pathing spots will be useful.

An image of Valorant’s Sova agent in the menu.

Cypher’s camera is also very useful when it comes to checking B Main and A Link as attackers. On defense, it’ll allow you to peek angles safely such as from Mid Top. Not only that, with mid-rounding being so essential in Sunset, his ability to gain information with his utility, especially his ultimate, can win the team several rounds.

6Sova

Sova is undoubtedly the best Initiator to utilize on Valorant’s Sunset map. The primary reason why most of the team compositions involve him is because you can use the particular agent to counter Cypher’s setups. To begin with, his reveal can provide you with valuable information, whereas the Shock Darts can deal damage to opponents or break the Trapwires of Cypher, which are usually placed towards B main.

The Owl Drone will also be pretty useful on Sunset and will allow your team to scout areas like Elbow before taking control. Finally, the Hunter’s Fury ultimate will be ideal for post-plant situations in attack, and you may stop defuses using it.

Iso from Valorant artwork against a purple background.

5Iso

If you’ve got a movement duelist on your team, a second duelist option could be Iso. His Double Tap’s shield can be useful in dealing with enemies holding Operators and he can also be the first contact for the team. His Contingency ability can be used at site entrances so that he can quickly deal with Cypher trips without getting shot.

His Kill Contract ultimate ability is also great for taking at least one enemy off a site, which is especially useful if he manages to snag the Sentinel to disable their setup. The Undercut ability is also a great ability to use to apply Fragile on enemies that your movement duelists can dive after.

Valorant Feature Image Character Mashup with cutout of Neon in front.

4Neon

Provided you have an agent that can break Cypher trips and possibly other Sentinel utility, Neon can also be a viable duelist on Sunset. Her ability to run from one point on the map to the other quickly makes it easier for her to supply backup where it’s needed. Combining her speed, slide, and her stun can also get her to deal with enemies holding angles and corners in a flash.

Considering that Sunset also has a lot of tight spaces, a Neon with a shotgun can be a menace to deal with. If you’ve got her movement pat down and can easily combine it with the rest of her abilities, she’s a great duelist option for Sunset.

Sage from Valorant on a green background.

3Sage

Sage is an option for a second Sentinel on your team, but it’s also good to consider her if you’re constantly having trouble with dealing with Cypher trips in B Main. When the team is entering the B site, Sage can place her wall on the right to block any bullets being fire from that side, allowing the team to deal with the trip safely.

The Sage wall cannot block the right side of B front site entirely, so make sure to note that enemies can walk through or shoot through one side of the wall.

Breach from Valorant against a brown background.

On defense, Sage can also be a great second Sentinel to slow down quick pushes, especially since dive compositions are popular on Sunset. The Sage slow can also be paired with various utility to make sure that enemies are unable to get out of their safe corners and will be naded, mollied, stunned, or even shocked.

2Breach

If you have an Initiator to take care of intel gathering, you can have a Breach that will set up your diving duelists for success. His flashes will be very helpful for getting players into an area. His Aftershock is also great for clearing spots that enemies can usually hide in.

The real trump card is the Fault Line, which will allow the team to flood into an area and quickly deal with stunned enemies. Another powerful ability of his is his ultimate, the Rolling Thunder. This is perfect for taking and re-taking the different sites, and even taking mid control.

Gekko from Valorant against a green and brown background.

1Gekko

Gekko is another Initiator that you can add to your team on Sunset. His Dizzy can be used to blind enemies before the team presses forward, and it can also be used on defense to get information on the enemy team’s whereabouts.

Throwing the Dizzy upward from certain spots on the A site can allow it to spot enemies in A main and Tiles.

Wingman is also useful for scouting for Cypher trips, and of course planting and defusing so that all teammates can be focused on killing any enemies showing aggression. Thrash is also useful here thanks to the many corners that enemies can be tucked into.