Ghostrunner 2isn’t only filled with fast-paced action, parkour, shurikens, swords, and a lot of blood; it also has collectibles, which helps you understand a bit more about Dharma, Jack, Astra, and the society our favorite characters live in.

When it comes to collectibles, we have the Artifacts and the Audio Logs. The last ones are important, as they offer you bits of information about the characters and what they were doing before the events of the game. These aren’t easy to find, though, as they are very hidden, so here’s a Codex Audio Logs Location Guide.

Ghostrunner 2 Jack Finding An Audio Log

Mystery

The very first Audio Log of the game is located inSetting The Stage.

The first stretch of this level requires you to drain the water from a circular stage, and you’ll do so until you find a big door that leads you to a new zone. From that door,you’ll see some air vents that lead you to the Audio Log.

Ghostrunner 2 Jack finding the Address Audio Log

Address

This Audio Log is also inSetting The Stage.

To get it,progress through the level until you find a zone with an explosive barrel and two grunts.After killing them, you’ll take a rail, then a couple of air vents, and then you’ll land on a platform. Progress further through that platform, and you’ll find it.

Proposal

This Audio Log is inThe Hacker’s Den.

Progress as usual through the level until you reach out to a central zone with plenty of trees and two enemies protected by a shield orb.This is after Bakunin tells you to find three terminals.

As you get to this zone,go to the door blocked by laser beams, turn to the right, andgo down that slide.There’s a grappling point at the left and a vent on the other side. Using them will take you to a new platform.

Ghostrunner 2 Jack Finding The Proposal Audio Log

Here,you’ll see two bars you can use to reach a higher platform.Now, turn to the left, and you’ll see a rail; use it, but when you are in the middle, jump out of it,activate the Sensory Boost, and turn to the right; you’ll see a breakable grid there.Dash towards it to find the Audio Log.

Blessing

This Audio Log is located on the levelBehind The Curtain.

Progress as usual through the leveluntil you discover the beam system that activates walls when you are touching it.As you enter that new room,turn to the left; you’ll see the Audio Log there. To get it, you must take a detour through some walls that appear and disappear constantly.

Threat

This Audio Log is hidden in the levelA Price To Be Paid.

Reach the zone shown in the image below. The zone is exactlythe one with a big fall to the void, two main walls where you can stick a Shuriken in to use them as Grappling Points, and a fan that will take you upwards.

Ghostrunner 2 Jack Finding The Blessing Audio Log

Reach the fan and take a look up; you’ll see another wall like the first two where you’re able to stick a Shuriken.Do it and then use the Grappling Gun on it; it’ll take you to a platform where you’ll find the Audio Log.

Farewell

This Audio Log is located in the levelLicking The Wounds.

Progress through it as usualuntil you reach a section with several Chinese signs and lamps.If you take a look up, you’ll see the Audio Log.

To get it,go to the other side by using the Grappling Point, then turn to the left, and you’ll see another Grappling Point that leads to a walkable wall.Use it, jump to stop running on the wall, turn around,and stick to it again by dashing.It’ll take you to the Audio Log.

Request

This Audio Log is located on the levelCan Anyone Hear Me?

Progress through the level until youreach a zone with two long rails next to each other.Get to the other side of those rails, where you’ll seea walkable wall and a drone you can pull to use as a platform.

The drone will take you to a zone with two rails in sequence; use them, and when you get to the bottom,turn to the right;you’ll see a room with the Audio Log there.

Denial

This Audio Log is located on the levelElevator Maintenance.

Progress through the level as you usually dountil you go through a big vent with a rail in the middlewhich, at the end,has a gigantic fan that will take you up.Then, follow the path untilyou reach a zone with boxes you can push with the Tempest ability.

If you take a look at the left, you’ll see a ramp; go through there, and when you land down, turn back; you’ll find an entrance. The Audio Log is there.You need to push a box to enter;as soon as you get inside,push the box back in place to unlock a fan.

It’ll take you upto where you may use a Shuriken to stop the lightning bolts.After that, you’ll land next to the Audio Log.