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Like any good dungeon crawling RPG ought to,Silent Hopeoffers a number of interesting areas of the game’s central dungeon, the Abyss. As you descend deeper into the Abyss and work through the game’s story, you progressively unravel the harrowing tale of a kingdom forced into complete silence.
With so many layers to the Abyss in Silent Hope, you’ve got your work cut out for you. Each layer features its own unique aesthetic, resources, enemies, and more, leading to plenty of variation throughout. In this guide, we’ve got a few pointers to help you make it through the Abyss.

Updated on July 28, 2025:Now that we’ve made more progress with both our venture into the Abyss and our coverage of Silent Hope, we’ve updated our Abyss guide with information on two more layers: the Burning Wasteland and the Dying Castle.
Forgotten Town
The initial layer of the Abyss, Forgotten Town largely serves as anintroductory areafor Silent Hope. You learn aboutbasic combat, proceeding through floors, and elemental damagebefore the boss fight, to give you a solid base.
Everything about the Forgotten Town layer isfairly straightforwardand gets you comfortable withtrying different fightersto find what works best for you, as well as learning the basics of how the game works.

Light
Dark
When you reach the end of Forgotten Town, you’re once again met with the monster from the introduction,Crooked Crab. Though it won’t use specific elements, it does summon smaller versions of itself to make the fight more challenging. It’s weak toblunt damage.
Festival Of Sorrow
After dealing with the entirety of your first layer of the Abyss in Silent Hope, you descend into the Festival of Sorrow, the first time you’ll findadditions to the basicsthat you learned in the last layer.
You’re also introduced to themolesthat will be present on the majority of levels from here on out. These molestransport you to different areas of the map, often providing access tonew areasorshortcutsbetween points you’ve already unlocked.

Finally, you’ll find your firstlocked gatesin the Festival of Sorrow. Thesepurple barriers along the path to the next floorprevent you from moving forward until youfind the purple, diamond-shaped locksomeplace on the current level andstrike it to unlock the gate.
Fire
Ice, Slashing
The boss fight for the Festival of Sorrow isIncognitroll, a primarily melee-based battle that uses plenty of Earth power. It’sweak to both Lightning and Magicdamage.
Frozen World
Now that you’re good and familiar with how the Abyss works in Silent Hope, you’re in for much of the same, onlymuch tougherin the Frozen World.
Here, you’re still fighting monsters, traveling by mole, and unlocking gates,

Halfway through the Frozen World, you’ll take onPugil Pandain a mini-boss fight. They’reweak to piercing damage, but they hit pretty hard, so be careful of their swings!
At the end of the Frozen World, you’ll face off againstLady Snowmancer, a powerful ice magic user dealing close-range and ranged attacks while distracting you with false clones of herself.

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Burning Wasteland
Now that you’ve gotten used to your environment in the layers of the Abyss trying to mess with you, you’ll be up against something worst -lava erupts from the pathwayssometimes, which harms your heroes if they’re standing on it when the eruption happens.
The bright side is thatthe lava also hurts the monstersin the Burning Wasteland as well, meaning that tactfullyluring them over the lava pits at just the right timeoffers your heroes a chance touse the environment as defenseif they’re careful.

Sandy Mantis
Lightning, Magic
You’ll face amini-boss fightagainst theFiend LordonFloor 11, who summons other monsters to attack you as you attempt to fight it.Defeat the Fiend Lord to finish all other monstersin battle, too - they don’t stick around once the Fiend Lord is dealt with.
Dying Castle
Piercing
There’s amini-boss fightagainstGecko KingonFloor
Get used to the monsters you’re fighting here, because it’s likely you’ll be trekking through the ending few levels of the Dying Castle in Silent Hope several times. You’ve got one hell of a boss fight ahead, but getting there won’t be easy.

There Are Three Levels, Five Monster Rushes, And A Boss Fight Before The Final Boss
When you’re approaching the end of the main storyline of Silent Hope, the final signal fire in the Dying Castle allows you toenter the final fight on level 20. However, as you’ll notice, the Dying Castle is home to29 total floors.
Ahead of you lies quite a challenge: not only do you havethree regular levelsof the Dying Castle to navigate (including the signal fire floor), but there arefive consecutive Monster Rush floorsthat span from floors23 to 27.

These Monster Rushes areeach based on a different layer of the Abyssthat you’ve cleared. In the first Monster Rush, you’re up against monsters from Forgotten Town, the second one pits you against the ones from the Festival of Sorrow, and so on until you’vefinished all five floors.
The challenge comes in thatyou can’t leave or heal, or the challenge is over. Not only are the Monster Rushes a challenge in and of themselves, but you also havea sub-boss fight before fighting The King.

Mecha Sergeant And The King Of Malice
Just when you think you’re reaching the end of Silent Hope, you find yourself against an unexpectedly tough sub-boss inMecha Sergeant, but you’ll need to get through this frustrating battle before heading into the final fight.
He hits hard and fast, sopatience is a virtuein this battle.Mecha Sergeant moves quickly, so bring someone nimble into the fight.

Finally, once he goes down, you’re onto the final boss, theKing of Malice. He fights usingdark magic damageand has quite arange of attacks.
The most pivotal thing is that youattack the crystals he attaches himself toafter taking some damage - taking them outstuns him, opening him up for heavy attacks that’ll end the fight with ease.